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[URP] Overlay Camera does not copy Depth into Shader when Post Processin...
How to reproduce:1. Open the user's attached "URP_Bugs_March_2021.zip" project2. Open the "ErrorScene" Scene3. Enter Play Mode4. Obs... Read more
[iOS] Realtime Global Illumination is not supported in URP warnings appe...
Reproduction steps:1. Download and open the attached "RealtimeGIBug" project2. Build and deploy the project to iOS3. Observe the Xco... Read more
[URP] Pixel Perfect Camera shows zoomed-in UI in the Game view when the ...
How to reproduce:1. Open the user's attached "URP - Pixel Perfect Camera Bug.zip" project2. Open the "URP Pixel Perfect Camera" Scen... Read more
[XR SDK] [URP] Console is spammed with warnings when having overlay came...
Reproduction steps:1. Open the attached project ("Unity URP Quest2 XR Test v3.zip")2. Open the "SampleScene" scene3. Enter Play mode... Read more
[URP] LineRenderer shadow flicker when using Directional Light and Spot ...
How to reproduce:1. Open the user's attached "LineRenderer_Shadow_URP_2020.2.2.zip" project2. Open the "LineRenderer_Shadow" Scene3.... Read more
[URP][GLES3][Android] Blue color & UI is only rendered instead of whole ...
How to reproduce:1. Open the attached project2. Make sure Lit scene is added to build settings3. Build & Run project on device E... Read more
[URP][Mali] Missing glitch effect on Mali GPU devices
How to reproduce:1. Open the attached project2. Make sure GlitchEffect scene is added to build settings3. Build & Run project on... Read more
[URP][Mali] Artifact on shape
How to reproduce:1. Open the attached project2. Make sure GlitchEffect scene is added to build settings3. Build & Run project on... Read more
Crash on Terrain::UpdateSplatMaterials when removing Universal RP packag...
How to reproduce:1. Open the attached project from "URPpackageCrash.zip"2. Open scene "PolarScene"3. Using Package Manager, remove t... Read more
SerializedObject of SerializedProperty has been Disposed is thrown when ...
How to reproduce:1. Create a new URP project2. Select the "ForwardRenderer" Asset in the Project window3. Press the "Add Renderer Fe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used