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CompositeCollider2D produces incorrect polygon collision normals for col...
How to reproduce: 1. Open the attached project ("steel-flood.zip") 2. In the Hierarchy Window click on the "RoomsFactory" object 3. ... Read more
[Animation] Animation window does not refresh on adding a new property
Animation window does not refresh on adding a new property. Steps to repro: 1. Open the attached project. 2. Select the "Test1" sta... Read more
[Android][GLES] Graphics.Blit() produces black screen when blitting on d...
To reproduce: 1. Open attached project "BlitRepro.zip" 2. Build and run on Android device with GPU Result: using shader results in ... Read more
Prefab's Animator component Controller field is not highlighted when its...
How to reproduce: 1. Open the attached project("AnimatorControllerBug") 2. Select GameObject in Hierarchy 3. Change the Animator com... Read more
Unity Crash when importing fbx files
Steps to reproduce: 1. Open Users attached project "unity fundamental dev.zip" 2. Import Users attached file "ThroneBase01.fbx" or "... Read more
[Android] [VideoPlayer] When one makes a seek to a non-zero frame and th...
How to reproduce: 1. Open the attached project 2. Build and run WebmSync scene on Android device 3. When video starts playing Press ... Read more
[DX12] Selecting a Light Probe Group game object in DirectX12 mode crash...
Steps to reproduce: 1. Create a new project and launch in DirectX 12 mode 2. Create a Light Probe Group 3. Select create a Light Pro... Read more
Different memory sections in the PackedMemorySnapshot share the same sta...
How to reproduce: 1. Open attached project "case_1159145-memory_stripped.zip" 2. Build and Run the application, make sure "Developm... Read more
[WebGL] Building fails with Emscripten's Python failure
To reproduce: 1) Open the attached project 2) Build it for WebGL It fails with the following error: Failed running "E:\Stale Unitie... Read more
[Hub] [Linux] Projects with non-Latin letters cannot be added to the lis...
How to reproduce: 1. Create a project with the name ัะตัั without using the Hub 2. Open the Hub (at least 2.0) 3. Locate the project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayable connection with Animator's UpdateMode set to "Animate Physics"
- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph