Search Issue Tracker
The function UnloadSceneAsync does not work with variable data type Scen...
Reproduction steps:1. Open the attached project;2. Open the scene "Scene0";3. Enter the Play mode;4. Observe the Console window; Act... Read more
[Android] VideoPlayer crashes when calling videoPlayer.Prepare()
How to reproduce:1. Open the attached project2. Build and Run videoTest2 scene on Android deviceResult: Application crashes when ini... Read more
[Windows] Unity crashes while building specific project to any platform
Reproduction steps:1. Open the attached project2. Build the project to Standalone, Android or WebGL Actual result: Unity crashes whi... Read more
[Mono Runtime Upgrade] MonoDevelop on OS X produces lots of errors
1. What happened[Mono Runtime Upgrade] MonoDevelop on OS X produces lots of errors, like: '…/New Unity Project/CSC: Error CS0518: Th... Read more
[5.5 mobile regression] Mobile Shadow Resolution Capped to 1024 in Unity...
Due to shadow resolution calculation change sometime in 5.5, on some devices directional light shadows can't go past 1024 size now. ... Read more
Abstract StateMachineBehaviour causes crash when there is a single sub-s...
Reproduction steps:1. Open project attached (StateMachineBehaviour_Bug.zip)2. Open scene "Scene_Crash"3. Press Play. Expected result... Read more
Assertion error when setting avatar information on ModelImporter.sourceA...
Steps to reproduce:1. Download and open the attached project2 Open window at Window->Humanoid Animation Setting Window.3. Set a u... Read more
Text field looses it's value when entering play mode
Steps to reproduce : - create a new project- go to Build Settings > Player Settings- type something into the Scripting Define Sym... Read more
Text field looses it's value when switching applications
Steps to reproduce : - create a new project- go to Build Settings > Player Settings- type something into the Scripting Define Sym... Read more
Text field looses it's value when pressing another button outside it's o...
Steps to reproduce : - create a new project- go to Build Settings > Player Settings- type something into the Scripting Define Sym... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled