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Errors in runtime play with events
Repros: - use attach bug.unitypackages- Load scene named Bug- Click Editor Play and notice errors: NullReferenceException: Object re... Read more
Trying to instantiate a GameObject on a non-main thread crashes instead ...
1. Open the attached "TimerRepro" project (you could also use "2D" project that user had attached)2. Open "main" scene and enter pla... Read more
On pressing Collab/Members, Services windows remains in focus
Happens either on mac OS 10.12.3.(16D32) or Window 10 Pro 64-bit (10.0, Build 14393). Originally found in:Version 5.6.0b4 (ba7e92b3a... Read more
Unity loads 'Untitled' (empty) scene when canceling building process
Reproduction steps:1) Open "879562_SceneChangesAreLost.zip" project2) Open "rand" scene3) Make some scene changes, for example dupli... Read more
SkinnedMeshRenderer's Mesh looks strange when different mesh is selected...
To reproduce:1. Create a new project.2. Create Empty game object.3. Add "Cloth" component to it.4. In "Skinned Mesh Renderer" select... Read more
Cannot add sprites to the scene view
Steps to reproduce : - import the project attached- try to drag and drop the sprite in the scene view and notice that it doesn't wor... Read more
Assertion failed when setting the Scene View to Shadowmask Overlap
Steps to reproduce : - import the project attached- open the "Car" scene- change the Scene View to Shadowmask Overlap and notice the... Read more
System.Runtime.WindowsRuntime.dll and System.Runtime.WindowsRuntime.UI.X...
They should be referenced when using .NET 4.6 API compatibility level. Repro steps: 1. Open attached project2. Build it for Windows ... Read more
'Invalid index' error when deleting custom resolution
To reproduce:1. Create new project2. Add custom resolution3. Delete custom resolution Actual: Notice error in console Invalid index ... Read more
Unity Crashes when you remove Mesh from SkinnedMeshRenderer, when object...
To reproduce, there are 2 ways:1. Open new project.2. Open SceneView3. Create Empty game object.4. Add "Cloth" component to it.5. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open