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Asset Corruption when changing build target locks up Unity
To reproduce:1) Open attached project and "Repro Scene" in it2) Go to Edit -> Preferences and Enable "Verify saving assets"3) Sel... Read more
UVs Breaking after light map is baked
To reproduce:1) Open attached project and scene2) If lighting is not cleared, clear it to see the default state3) Bake the lightmap4... Read more
Physics.queriesHitBackfaces does not work with Collider.Raycast
To reproduce:1. Open attached project "ColliderRaycast.zip".2. Play "Raycast" scene.3. Press left mouse button on the white square. ... Read more
[UI] [CanvasRenderer] CanvasRenderer.SetMesh results in miscolored, blue...
To reproduce:1. Open the project and TestScene in it2. In the sample, select Canvas > Custom Mesh.3. See the mesh data in the ins... Read more
Crash when a particle system is sub emitter of more than one other parti...
I'm hitting a crash any time I assign one particle system to be a sub emitter of more than one other system. I'm also seeing these w... Read more
Graphics device is automatically disabled in batchmode
It should only disable graphics device when -nographics is also added. This is not the case Steps to reproduce:1. Download and open ... Read more
[Splash Image] Changing Logo shown while Splash Screen is on Preview cra...
To reproduce:1) Open attached project2) Open two inspector tabs3) Find a random sprite/image in project view (for example, ArenaBack... Read more
Loading a scene containing terrain with trees and unloading previous sce...
Steps to reproduce:1. Open the attached project (UnityChangeSceneTerrain.zip)2. Build and run3. Core scene will load4. 5 seconds lat... Read more
NullRefException when undocking Asset Preview window from Inspector
Right click on the Asset Preview window in the Inspector to have it undocked. The following error message is printed in the Console:... Read more
Standalone builds crash on launch in Facebook GameRoom at physx::shdfnd:...
Steps to reproduce:1. Open attached projectAlternatively - create a new project and import Facebook SDK package2. Build Windows stan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask