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0
votes
Fixed

Asset Corruption when changing build target locks up Unity

Deployment Management

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Dec 02, 2016

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Version/s: 5.5.0f3

To reproduce:1) Open attached project and "Repro Scene" in it2) Go to Edit -> Preferences and Enable "Verify saving assets"3) Sel... Read more

0
votes
By Design

UVs Breaking after light map is baked

Global Illumination

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Dec 02, 2016

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Version/s: 5.3.6p7

To reproduce:1) Open attached project and scene2) If lighting is not cleared, clear it to see the default state3) Bake the lightmap4... Read more

0
votes
Fixed

Physics.queriesHitBackfaces does not work with Collider.Raycast

Physics

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Dec 02, 2016

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Version/s: 5.5.0f3

To reproduce:1. Open attached project "ColliderRaycast.zip".2. Play "Raycast" scene.3. Press left mouse button on the white square. ... Read more

0
votes
Fixed

[UI] [CanvasRenderer] CanvasRenderer.SetMesh results in miscolored, blue...

UI

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Dec 02, 2016

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Version/s: 5.4.0f3

To reproduce:1. Open the project and TestScene in it2. In the sample, select Canvas > Custom Mesh.3. See the mesh data in the ins... Read more

1
votes
Fixed

Crash when a particle system is sub emitter of more than one other parti...

Shuriken

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Dec 02, 2016

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Version/s: 5.6.0a2

I'm hitting a crash any time I assign one particle system to be a sub emitter of more than one other system. I'm also seeing these w... Read more

0
votes
Fixed

Graphics device is automatically disabled in batchmode

Deployment Management

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Dec 02, 2016

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Version/s: 5.4.2f2

It should only disable graphics device when -nographics is also added. This is not the case Steps to reproduce:1. Download and open ... Read more

0
votes
Fixed

[Splash Image] Changing Logo shown while Splash Screen is on Preview cra...

Deployment Management

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Dec 02, 2016

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Version/s: 5.5.0f3

To reproduce:1) Open attached project2) Open two inspector tabs3) Find a random sprite/image in project view (for example, ArenaBack... Read more

0
votes
Fixed

Loading a scene containing terrain with trees and unloading previous sce...

Asset and Scene Management

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Dec 01, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Open the attached project (UnityChangeSceneTerrain.zip)2. Build and run3. Core scene will load4. 5 seconds lat... Read more

0
votes
Fixed

NullRefException when undocking Asset Preview window from Inspector

Inspector Functionality

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Dec 01, 2016

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Version/s: 5.5.0f3

Right click on the Asset Preview window in the Inspector to have it undocked. The following error message is printed in the Console:... Read more

0
votes
Not Reproducible

Standalone builds crash on launch in Facebook GameRoom at physx::shdfnd:...

WebGL

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Dec 01, 2016

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Version/s: 5.5.0f2

Steps to reproduce:1. Open attached projectAlternatively - create a new project and import Facebook SDK package2. Build Windows stan... Read more

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