Search Issue Tracker
[WebGL] GetAxis MouseX and MouseY jerky/choppy/laggy/jittery
-e: Reading changes in mouse position using Input.GetAxis() Mouse X and Mouse Y result in varying values over time with a constant m... Read more
Embedded Binaries function in XCode Manipulation API
Embedded Binaries function in XCode Manipulation API missing. There is no embedded binaries function in XCode Manipulation API righ... Read more
[UGUI] Blurred text in nested canvas
Steps to reproduce: 1. Download and open attached project "TextProject.zip" 2. Open scene "TestScene" and change the editor layout ... Read more
OSX Standalone player duplicates a paste event, resulting in it pasting ...
How to reproduce: 1. Open attached project 2. Open scene main.unity 3. Build to OSX standalone and run 4. Paste some text into eith... Read more
Crash with UI button
-e: see title, disabling the button makes it work -repro: --open attached project --play scene in editor --notice it runs and just ... Read more
Add Property is missing multiple light properties
Steps to reproduce: 1. Create new project 2. Create new scene 3. Open Animation window 4. Select "Directional light" in hierarchy 5... Read more
[iOS] Crash on presentRenderbuffer:GL_RENDERBUFFER in PresentGles when l...
To Reproduce: 1. Build and deploy the project attached to the comment to an iPhone 6S. 2. Press the home button and reopen the app... Read more
Materials using UI shaders are only visible on UI elements
Steps to reproduce: 1. Open attached project using 5.3.0b1 2. Open scene "Scene0" 3. Expected result - cube has texture 4. Open at... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname