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0
votes
Won't Fix

Game Objects with Rigidbody and Use Gravity enabled sometimes stuck in t...

Physics

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Dec 27, 2016

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Version/s: 5.5.0f3

How to reproduce: 1. Open attached project and "MainScene"2. Enter play mode3. Move around with arrows4. Hit Space multiple times to... Read more

0
votes
Fixed

[UWP] Hiding UI panel crashes player - Assertion failed: vector subscrip...

Graphics - General

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Dec 31, 2016

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Version/s: 5.5.0p3

Steps to reproduce:1. Open attached project "866141.zip"2. Build "TestScene" for Windows Store Universal 10 SDK3. Open built VS solu... Read more

0
votes
Fixed

[iOS] [Material] Memory leak

Mobile

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Jan 03, 2017

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Version/s: 5.4.0f3

Reproduction steps: 1. Add the attached package to any project.2. Build and run the only scene to iOS.3. Monitor memory usage for a ... Read more

0
votes
Fixed

Built project does not get files from Resources folder

Asset and Scene Management

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Dec 21, 2016

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Version/s: 5.4.2f2

Reproduction steps:1. Open the attached file 'TestProject';2. Open the scene 'Test';3. Build the scene for standalone platform;4. Op... Read more

0
votes
Fixed

RaycastHit.textureCoord always returns a zero vector against GameObjects...

Physics

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Jan 02, 2017

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Version/s: 5.6.0b3

Reproduction steps:1. Open my attached project.2. Open the scene3. Enter Play mode4. Press on the rectangle object a few times in di... Read more

0
votes
By Design

Deep profile in player provides information it shouldn't

Profiling

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Jan 03, 2017

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Version/s: 5.6.0b2

Reproduction steps:1) Open attached project2) Build and run "ScA" scene on any platform3) Open profiler window and profile installed... Read more

1
votes
Won't Fix

TTF fonts don't reimport automatically if upgraded to 5.5/5.6

Graphics - General

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Dec 02, 2016

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Version/s: 5.5.0f3

Reproductions Steps:1. Import the attached project "FontTransfer" into Unity 5.4.3p3.2. Open "Test" scene.3. Click on "case_857157-a... Read more

1
votes
Fixed

XCode project has errors when building with Mono2x scripting backend and...

iOS

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Dec 31, 2016

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Version/s: 5.5.0p3

To reproduce:1. Open new project2. Set build target to iOS3. Set scripting backend to Mono 2x4. Set Stripping level to anything othe... Read more

0
votes
Duplicate

[OSX] Reimporting project with .mb files switches their meshes

Asset and Scene Management

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Dec 19, 2016

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Version/s: 5.5.0p2

1. Open the project2. Open "Models" folder in Project window.3. Observe 3 .mb files: constructor.mb (containing ConstructorMesh)gift... Read more

0
votes
Fixed

Full screen non native resolution setting in Windows builds creates a cr...

Graphics - General

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Jan 03, 2017

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Version/s: 5.6.0b3

When you create a build in Windows and you set the resolution to a different setting that the native resolution of the monitor havin... Read more

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