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iPhone 13 information is not included in the DeviceSettings.mm file
Reproduction steps: 1. Create and open a new project 2. Build the project to iOS 3. Open the "DeviceSettings.mm" file 4. Observe the... Read more
"Assertion failed on expression..." error is thrown when calling EnsureQ...
How to reproduce: 1. Open the attached project (TestError.zip) 2. Open scene Assets/1365995_Assets/TriLibSamples/LoadExtraAnimations... Read more
Custom Shader not rendered correctly when no opaque objects are in the s...
How to reproduce: 1. Open the "UnityShaderBug.zip" project 2. Go to File>Build Settings 3. Choose iOS and build 4. Open the built pr... Read more
Color temperature mode does not work with Enlighten realtime GI in playe...
Steps to reproduce: 1. Download and open CornellBox project. Use an appropriate branch for your RP of choice 2. Open CornellBox sce... Read more
Camera rotation jerks in the High Definition RP template when frame rate...
Reproduction steps: 1. Create a project using the High Definition RP template 2. Press Play 3. Observe the camera rotation when movi... Read more
[HDRP] CameraCaptureBridge is not invoked on the build
Reproduction steps: 1. Open the attached project 2. Open Assets > Test 3. Enter play mode and observe 4. Build and Run Expected res... Read more
Handles don't rotate when using Handles.FreeMoveHandle
How to reproduce: 1. Open the attached project (Handle Free Move Bug.zip) 2. Open scene Assets/Scenes/SampleScene 3. In the Scene vi... Read more
Multiselect with the keyboard does not work as intended when using arrow...
How to reproduce: 1. Open the project "LTSBugs.zip" 2. In the Project window select "icon_camera 1" 3. Hold the shift button and pre... Read more
MeshTopology.Lines rendering inconsistency on some Windows hardware
How to reproduce: 1. Open the attached project "incorrect_Gridlines.zip" 2. Open Assets > Scenes > SampleScene.unity 3. Enter Play M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used
- [D3D12] HDRP DLSS resource state is reported incorrectly when when calling ClearUnorderedAccessViewFloat