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[IL2CPP][HDRP] Crash when opening the player made with IL2CPP Faster builds
Reproduction steps: 1. Create a new HDRP project 2. Go to Player Settings -> Scripting backend -> IL2CPP 3. Go to Build Settings -> ... Read more
Mouse delta events not called when "Update Mode" in Project Setings is s...
How to reproduce: 1. Open the user attached project (ReproInputSystemWebGL.zip) and make sure the "SampleScene" is open 2. Press Ctr... Read more
AnimationCurves show wrong curves when swapped in Reorderable list
How to reproduce: 1. Open the attached project "ReorderableCurves.zip" 2. Open the "Reorderable Curves" scene located in the Assets ... Read more
[Android] Crash on je_calloc+44 when building the project on Android dev...
Reproduction steps: 1. Download the attached Unity project "Crash.zip" from Google Drive (link in the edit) 2. Go to File > Build Se... Read more
.jspre files being ignored in release build after emscripten update
-e: Function defined in a .jspre file is not available in 2021.2 beta. --breaks with 2021.2b1 after emscripten update --works with d... Read more
[CPU PLM] Major performance regression introduced in 2022.1.0a5
Steps to reproduce: 1. Open an existing project in a Unity versions prior to 2022.1.0a5 2. Generate lighting 3. Note Bake Performan... Read more
[UWP] Crash with "Exception thrown at 0x00007FFFC01D7984 (UnityPlayer.dl...
How to reproduce: 1. Open the attached project "openurl.zip" 2. Build And Run the project (File>Build And Run) 3. Press the button i... Read more
[Memory Profiler] ALLOC_DEFAULT_MAIN is reported as not used on Android,...
The Memory Profiler Package incorrectly warns about System Allocator being in use on Android devices (which can no longer use it due... Read more
Editor crashes on "PrepareMeshRenderNodes<1>" when opening the Project
Steps to reproduce: 1. Open the attached project Expected result: Editor is opened successfully Actual result: Editor crashes Rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used