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Animated transform local position is locked in Play mode when its Animat...
How to reproduce: 1. Make a project with the user's attached 'timeline_issue.unitypackage', open 'timeline_issue' scene 2. Enter Pla... Read more
Freeze or crash on memcpy when importing .asset file
How to reproduce: 1. Create a new project 2. Import the files from "Dialogue Databases.zip" Actual result: Unity crashes. Reproduc... Read more
[MacOS] 2D Roguelike Tutorial crashes on import from Unity HUB
Steps to repro: 1. Open UnityHUB 2. Download and start 2D Roguelike Tutorial Actual result: Editor crashes Reproduced in: 2019.1.8... Read more
[GraphView] IEdgeConnectorListener.OnDrop() is called even when there is...
How to reproduce: 1. Open the user-submitted project ("GraphViewPractice.zip") 2. Go to "MyGraph" -> "Open Window" 3. In the newly o... Read more
Asset importer crashes when importing a shader and Unity freezes if you ...
Steps to reproduce: 1. Open the project attached by QA; 2. Reimport the shader. Expected: Editor does not freeze, the shader is suc... Read more
Materials on 3D objects with non "Opaque" rendering mode corrupt when a ...
Steps to reproduce: 1. Open Users attached project "TryNewUnity.zip" 2. Open "MainScene" 3. Enter Play Mode 4. Notice the Cube on th... Read more
GetCustomAttributes with inherit enabled returns incorrect/additional re...
How to reproduce: 1. Open attached project "CSharpBugRepro.zip" 2. In the Editor tabs section, press "Reproduce Bug" -> "By Clickin... Read more
[Windows 7] Crash on BufferD3D11::BeginWrite when importing LWRP's Terra...
How to reproduce: 1. Open the "BoatAttack-release-2019.1.zip" project Actual result: Unity crashes. Reproducible with: 2019.2.0a1... Read more
Crash on memcpy_repmovs when entering Play mode
How to reproduce: 1. Open the "memcpy_repmovs_crash.zip" project 2. Open the "Bubbles.unity" scene 3. Select "realSenseVGA60" in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The "Hold On" dialog box persists when entering the Play Mode
- Files with custom extensions are not filtered when using ”EditorUtility.OpenFilePanelWithFilters”
- [URP] Warnings "CommandBuffer: temporary render texture not found while executing" is constantly logged when any of the Lighting Debug Views are active in the Rendering Debugger
- [Linux][UI Toolkit] ScrollView swaps VisualElements when scrolling
- [Android] The Player crashes on "il2cpp::vm::Object::AllocatePtrFree"