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[Player Settings] [Common] [Rendering] - HDR Cubemap Encoding should be ...
*Steps to reproduce:* 1. Open Build Profile window (File > Build Profiles) 2. Create a build profile and add a custom player s... Read more
Custom checkbox can only be ticked or unticked when pressing certain spo...
How to reproduce: 1. Open the attached user project “LayerUI.zip“ 2. Open the “Test“ Scene 3. Select the “Cylinder Layer“ GameObj... Read more
The Console window flickers and the Editor crashes on -[IOGPUMetalDevice...
Reproduction steps: 1. Click on the Console window 2. Click on the Game view window 3. Enter the Play mode Expected result... Read more
[discuss solution after hackweek] Items that are not referenced in Scene...
h5. Reproduction steps: 1. Open the attached project "ReproProj" 2. In the Project window search for “DoorBreak” Scene 3. Right-c... Read more
Errors regarding UI Toolkit SourceGenerator are thrown when opening a pr...
Reproduction steps: 1. Create a new 3D project 2. Open the Package Manager window (Window > Package Manager) 3. Install package b... Read more
The PostProcessSceneAttribute is not called when the project is built mo...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the Build Settings window (File > Build Settings…) 3. Build the pr... Read more
[macOS] Crash on Material::RemoveUnusedProperties when removing unused M...
Reproduction steps: 1. Open the attached “TestCrash” project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. In the Hierar... Read more
Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:...
How to reproduce: 1. Open the “IN_72216” project 2. Open the “Play Asset Delivery Assets” and make sure the “Include in Build” is ... Read more
The Editor becomes unresponsive when exiting Play Mode
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/Scenes/Map.unity“ scene 3. Enter Play Mode 4. In th... Read more
SetGlobalFloat always sets the value to 0 on specific AMD GPUs when ente...
Reproduction steps: 1. Open the attached project “AMD_Scene” 2. Open Scene “Assets/Scenes/StaticSceneLoader.unity” 3. Enter the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used