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Clicking on profiler while standalone player is being profiled might cau...
Steps to reproduce: 1. Create new project 2. Build and run standalone as development build (run it as windowed for an easier repro)... Read more
Splash screen is anchored at top-left instead of center if standalone is...
Steps to reproduce: 1. Create new project 2. Build and run standalone in fullscreen non-native resolution 3. Notice that splash scr... Read more
[iOS] [Material] Memory leak
Reproduction steps: 1. Add the attached package to any project. 2. Build and run the only scene to iOS. 3. Monitor memory usage for... Read more
Unity crashes when Destroying a GameObject with HideFlags.DontSave and P...
Reproduction steps: 1. Open the attached project 2. Open the example scene 3. Select the Crash Unity Game Object 4. Press the crash ... Read more
Destroying Rigidbody2D of a colliding object crashes Unity in Rigidbody2...
Destroying Rigidbody2D of an object while it is colliding crashes Unity. Steps to reproduce: 1) Open the attached project. 2) Open ... Read more
[NavMesh] Area type isn't baked correctly into NavMesh if NavMeshModifie...
To reproduce: 1. Open attached project "NavMeshAreaBug.zip" 2. Open "TestScene" scene. 3. Find "GameObject" and "GameObject (1)" in ... Read more
Memory leak when moving mouse over scene
Reproduction steps (might need 2 screens): 1. Open project attached (UnityJump.zip) 2. Open scene "Scene_SP_BattleEncounter" 3. Make... Read more
Client connection to hosted server is interrupted with NetworkReader:Rea...
To reproduce: 1.Download and open attached project 2.Build the game on standalone platform 3.Open built project and play as Host 4.... Read more
RaycastHit.textureCoord always returns a zero vector against GameObjects...
Reproduction steps: 1. Open my attached project. 2. Open the scene 3. Enter Play mode 4. Press on the rectangle object a few times i... Read more
SpeedTree's MaterialPropertyBlock is overriden when wind animation is ap...
To reproduce: 1. Open attached project BugReport.zip 2. Open "BugReport" scene. (if 5.4 or older version is used, then SpeedTree loo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObject cannot be resized with Scale Tool when axis scale is 0
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
- “NullReferenceException” thrown in Console when changing Profile field to ‘DefaultLookDevProfile’ in Lighting window after deleting Directional Light
- "GardenDraft_LightingSettings" Asset is included in the URP Sample Template
- “Releasing render texture that is set as Camera.targetTexture!” Error thrown in the Console when undoing/redoing Camera addition in Graphics Compositor window > Render Schedule list