Search Issue Tracker

1
votes
Won't Fix

Script debugging causes iOS build to fail on Windows with Mono2x.

Mono

-

Sep 05, 2016

-

Version/s: 5.4.0f3

Cross compilation job Assembly-CSharp-firstpass.dll failed is the error message user will get while trying to build for iOS on windo... Read more

0
votes
Fixed

Disabled sub-emittor particles aren't cleared

Shuriken

-

Sep 05, 2016

-

Version/s: 5.5.0b2

Reproduction steps: 1. Open the attached project 2. Open and play "Particles SubEmitters" scene 3. Click on the "Particle System - B... Read more

0
votes
Won't Fix

NetworkManager.singleton.channels.Count gives zero, but should be 2

Networking

-

Sep 05, 2016

-

Version/s: 5.5.0b2

NetworkManager.singleton.channels.Count gives 0, but after playing some time with the project is started to show 2 (2 is expected) ... Read more

0
votes
Fixed

Attaching sprite to a public string array, crashes Unity

2D

-

Sep 05, 2016

-

Version/s: 5.4.0f3

How to reproduce: 1. Open the attached project "829198array.zip" from cloud 2. Open test scene 3. Select MainCamera in the Hierarchy... Read more

1
votes
Fixed

[Android-ARM][iOS] White pixel artefacts in the Standard shader reflection

Shaders

-

Sep 05, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1) Download attached project 'testcases - Unity5.zip' and open in Unity. 2) Load 'testcase_ReflectionClipping... Read more

1
votes
Fixed

Occlusion culling on shadows that are within the camera sightline

Camera

-

Sep 05, 2016

-

Version/s: 5.3.4f1

After calculating the occlusion for the level, some shadows within the sightline the main camera are culled as the camera rotates. ... Read more

0
votes
By Design

"Unknown message ID 115 connId:1" error on sending messages from Server ...

Networking

-

Sep 05, 2016

-

Version/s: 5.5.0b2

When send messages from Server using SendByChannelToAll() to one Client everything works fine. But on adding second Client on it sta... Read more

0
votes
Fixed

OnSceneGUI not being called correctly for ActiveEditorTracker.sharedTrac...

Inspector Framework

-

Sep 05, 2016

-

Version/s: 5.5.0b1

To reproduce: 1. Create a new project in 5.5 2. Add a Cube with a BoxCollider to a scene 3. Save the scene 4. Close Unity 5. Reope... Read more

0
votes
Fixed

Noise preview window doesn't update when an object is clicked

Shuriken

-

Sep 05, 2016

-

Version/s: 5.5.0b2

Reproduction steps: 1. Open the attached project 2. Open "test" scene 3. Click on the "Particle System 1" game object (expand noise ... Read more

0
votes
Fixed

Particle trails snap to new place when switching simulation space during...

Shuriken

-

Sep 05, 2016

-

Version/s: 5.5.0b2

-e: see title and gif below -repro: --open attached project --open test scene --play test scene --select the trails example (bottom... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.