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Hinge Joint 2D Component overextends Angle Limits when Motor Speed value...
Reproduction steps: 1. Open attached project "case_1339471-PinballFlipper.zip" 2. Open the Scene "SampleScene" 3. Make sure both Gam... Read more
UnityYAMLMerge does not work with with TortoiseSVN
Reproduction steps: 1. Open attached project "SmartMerge_TestSetup.zip" in version that's to be tested 2. Setup UnityYAMLMerge (http... Read more
UIBuilder viewport performs incorrect blending when Color Space is Linear
How to reproduce: 1. Open the attached project "UIBuilderColorSpace.zip" 2. Open the "SampleScene" Scene 3. Double click on TestUI i... Read more
Poor profiler performance when navigating the timeline view and reviewin...
Reproduction steps: 1. Open attached project "profiler-slow-performance.zip" 2. In Profiler window, load Example/ProfilerCapture.dat... Read more
Unity crashes when a generic class is not instantiated explicitly and a ...
Reproduction steps: 1. Open the user's attached project 2. Create a build with IL2CPP 3. Run the build Expected result: Build runs ... Read more
Relative Torque does not apply relative to the Rigidbody's axis when the...
Reproduction steps: 1. Open project "case_1337722" 2. Open Scene "SampleScene" 3. Enter Play Mode 4. In the Hierarchy tab select Gam... Read more
[Android][IL2CPP] App Crashes when using MonoPInvokeCallback attribute i...
How to reproduce it: 1. Open the attached project "EmptyProject.zip" 2. Build and Run it on Android 3. Observe the app that runs on ... Read more
Silent crash on entering and exiting Play mode in a scene containing Tex...
Steps to reproduce: 1. Open the attached project 2. Open Scene "InputApiTestScene" 3. Enter Play mode 4. If it didn't crash after st... Read more
Creating a Texture3D with format RG_EAC_SNORM causes a crash on iOS
Creating a Texture3D with format RG_EAC_SNORM causes a crash on iOS. This was discovered while trying to expand test coverage for Ge... Read more
GetPathsToOSFonts() and GetOSInstalledFontsNames() array lengths do not ...
How to reproduce: 1. Open the attached "case_1339803.zip" project and Scene/SampleScene scene 2. Enter the Play mode 3. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects