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[iOS] RenderTexture applied to camera becomes black with objects using G...
When using RenderTexture on camera and there are scene objects using GrabPass shader, the RenderTexture becomes black. Even with AA ... Read more
[UWP] Huge performance drop when switching to landscape mode on UWP10 de...
Steps to reproduce:1. Open attached project "performancetest.zip"2. Build for WSA Universal 10 SDK3. Deploy on a Windows Phone 10 de... Read more
Microsoft Speech Recognition doesn't work in 64-bit editor
To reproduce:1) Make sure you have Windows Speech Recognition set up2) Open attached project and scene3) Open the script and uncomme... Read more
Realtime directional light with shadows causes extra rendering pass on o...
To reproduce:1) Open attached project and scene2) Open Game Tab and Stats window in it3) Select light in Hierarchy4) Toggle enabling... Read more
[GI] [Emission] DynamicGI.SetEmissive ignores emission map
To reproduce:1) Open attached project and 'test2' scene2) Play it Expected: Both on left and right sides left cube must be lit by em... Read more
Crash in UnityEditor.SerializedObject:ApplyModifiedProperties() when rem...
To reproduce:1. Open attached project2. Find DialogueData prefab3. Remove last element in Char array on Font Manager component Actua... Read more
Game View max width is restricted to Window height
Steps to reproduce:1. Create a giant unique desktop with NVidia or AMD built-in tools (4500x720px)2. Open Unity3. Detach the Game Vi... Read more
Agent does not plan shortest path
How to reproduce: 1. Open attached project2. Open scene test.unity3. Open the Navigation window4. Play the scene5. Select the Agent ... Read more
[iOS] On some devices Opaque Geometry draw calls are slower when Particl...
Reproduction Steps:1. Open project2. Build to iOS3. Open Xcode 8+4. Set GPU Frame Capture to Metal5. Build app6. Attach Debugger7. C... Read more
[VR Input] Touch Controller Vertical Axes are inverted compared to Xbox ...
1) Download attached project2) Setup Xbox controller and Touch Controllers3) Setup Oculus Rift4) Enter playmode5) Pull down on the t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons