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Won't Fix
Votes
0
Found in
5.5.0f3
Issue ID
858433
Regression
No
Realtime directional light with shadows causes extra rendering pass on objects even if they are excluded in Culling Mask
To reproduce:
1) Open attached project and scene
2) Open Game Tab and Stats window in it
3) Select light in Hierarchy
4) Toggle enabling/disabling light and note the number of tris/verts
Expected: The number should not be changed as cube is excluded from light in culling mask
Actual: The amount of tris and verts change when toggling the light
Reproduced in 5.2.4f1, 5.3.5f1, 5.4.0f3, 5.5.0f3, 5.6.0a6
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