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Low resolution aspect ratio not working on windows
Steps to reproduce : - create a new project - add a cube and a text to the scene - change the windows text size from 100% to 150% ... Read more
Normal map thumbnails in project view are rendered in the wrong gamma space
Steps to reproduce : - create a new project - import the texture attached - select the texture and notice the thumbnail is lighter ... Read more
UIElements window instance breaks when updating the window
How to reproduce: 1. Open the attached project ("DialogBoxResearch.zip") 2. In the Dialogs tab, select "NewDialogPrefab" 3. Open "Di... Read more
[MacOS] SetCursor doesn't work consistently for built
Steps to repro: 1. Open original project "CursorBug.zip" 2. Build and Run 3. Start clicking "Change Scene" constantly Actual result... Read more
Transitioning from XR device mode "None" to "Cardboard" breaks TrackedPo...
To reproduce: 1. Open attached project "BorkedTrackedPose.zip" 2. Build for Android device that has cardboard set up 3. Observe the ... Read more
Colliders are not merged when using CompositeCollider2D
Steps to reproduce: 1. Open a new Unity project 2. Make a new gameObject with CompositeCollider2D component 3. Give it 2 child objec... Read more
[Game View] Burger menu button under Game view is overlapping Gizmos dro...
Burger menu button under Game view is overlapping Gizmos dropdown when it is maximized. Steps to Reproduce: 1. Create a new project... Read more
[HUB] Wrong error message displayed when the project name already exists.
"Path already exists" message displayed if the project name is already used. Steps to repro: 1. Open Hub. 2. Create project. 3. Ope... Read more
Rect selecting in the Scene view always pick objects loaded from Asset B...
How to reproduce: 1. Open the attached project 2. Go to Menu bar-> Tools-> Load From Asset Bundle 3. Rect select somewhere in the em... Read more
Player crashes on mono_runtime_resource_set_callback when built on IL2CP...
To reproduce: 1. Download user's attached "RemotingTestServiceNew" server files and "RemotingTestNew" project 2. Start the local ser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used