Search Issue Tracker

0
votes
Duplicate

[Gizmo] Rotating an object switches gizmo to local, even when it is set ...

Editor - Other

-

Jan 25, 2017

-

Version/s: 5.6.0b5

The gizmo does not maintain Global mode when an object is rotated but behaves as Local. Repro steps:1. Open Scene1 from attached pro... Read more

0
votes
Won't Fix

Editor crashes after exporting prefab to unitypackage

Editor - Other

-

Jan 25, 2017

-

Version/s: 5.6.0b5

1. What happenedAfter exporting unity package, Editor hangs/crashes. Attaching Editor log and crash call stack from case, when Edito... Read more

1
votes
Fixed

Locking the Inspector on subscene objects causes their disappearance and...

Inspector Functionality

-

Jan 25, 2017

-

Version/s: 5.5.0p3

How to reproduce: 1. Open attached project "874301-repro.zip"2. Open "Test" scene3. Add additional scene "Test2"4. Enter play mode5.... Read more

0
votes
Not Reproducible

[iOS] About 5% of Dns, Sockets and HttpWebRequest ending callbacks doesn...

Mobile

-

Jan 25, 2017

-

Version/s: 5.4.2p1

Description:Reproduction project demonstrates this issue with Sockets. The symptoms are the same for Dns, Sockets and HttpWebRequest... Read more

0
votes
Fixed

[Terrain] MissingReferenceException after deleting a Terrain using a cus...

Terrain

-

Jan 25, 2017

-

Version/s: 5.6.0b5

Console gets spammed with a MissingReferenceException after a terrain with a modified custom material is deleted from the scene. Rep... Read more

0
votes
Fixed

After deletion of UI Dropdown element NullReferenceException: (null) is...

UI

-

Jan 25, 2017

-

Version/s: 5.6.0b5

To reproduce: 1.Create new Unit project.2.Create Dropdown UI element.3.Change it's Image component's Source image property from UISp... Read more

0
votes
Not Reproducible

Editor crashes while trying to perform "Reimport All" operation

Scripting

-

Jan 25, 2017

-

Version/s: 5.6.0b5

Assigned to Scripting team according to stack trace. Was able to reproduce only once. Steps:1. Open attached project2. Right-click i... Read more

0
votes
By Design

When CharacterController.detectCollisions is set to false, it still dete...

Physics

-

Jan 25, 2017

-

Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project;2. Enter Play mode and go to the cube; Actual result: the character collides with th... Read more

0
votes
Fixed

RenderType based on TreeTransparentCutout causes Z-fighting behavior on ...

Shaders

-

Jan 25, 2017

-

Version/s: 5.5.0f3

Reproduction Steps:1. Open attached project.2. Comment lines 49-50 in DepthNormalZoinkCutout.cginc. (Assets -> ZoinkTools -> Z... Read more

0
votes
Fixed

Handles.DoPositionHandle throw NullReferenceException on DoPlanarHandle ...

Scripting

-

Jan 25, 2017

-

Version/s: 5.6.0b1

To reproduce: 1. Open attached project.2. Execute menu item: BUG/Open Editor Window3. Press anywhere on newly opened custom editor w... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.