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[Gizmo] Rotating an object switches gizmo to local, even when it is set ...
The gizmo does not maintain Global mode when an object is rotated but behaves as Local. Repro steps:1. Open Scene1 from attached pro... Read more
Editor crashes after exporting prefab to unitypackage
1. What happenedAfter exporting unity package, Editor hangs/crashes. Attaching Editor log and crash call stack from case, when Edito... Read more
Locking the Inspector on subscene objects causes their disappearance and...
How to reproduce: 1. Open attached project "874301-repro.zip"2. Open "Test" scene3. Add additional scene "Test2"4. Enter play mode5.... Read more
[iOS] About 5% of Dns, Sockets and HttpWebRequest ending callbacks doesn...
Description:Reproduction project demonstrates this issue with Sockets. The symptoms are the same for Dns, Sockets and HttpWebRequest... Read more
[Terrain] MissingReferenceException after deleting a Terrain using a cus...
Console gets spammed with a MissingReferenceException after a terrain with a modified custom material is deleted from the scene. Rep... Read more
After deletion of UI Dropdown element NullReferenceException: (null) is...
To reproduce: 1.Create new Unit project.2.Create Dropdown UI element.3.Change it's Image component's Source image property from UISp... Read more
Editor crashes while trying to perform "Reimport All" operation
Assigned to Scripting team according to stack trace. Was able to reproduce only once. Steps:1. Open attached project2. Right-click i... Read more
When CharacterController.detectCollisions is set to false, it still dete...
Reproduction steps:1. Open the attached project;2. Enter Play mode and go to the cube; Actual result: the character collides with th... Read more
RenderType based on TreeTransparentCutout causes Z-fighting behavior on ...
Reproduction Steps:1. Open attached project.2. Comment lines 49-50 in DepthNormalZoinkCutout.cginc. (Assets -> ZoinkTools -> Z... Read more
Handles.DoPositionHandle throw NullReferenceException on DoPlanarHandle ...
To reproduce: 1. Open attached project.2. Execute menu item: BUG/Open Editor Window3. Press anywhere on newly opened custom editor w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default