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BugreporterV2 is not launched if Unity is started from a network drive
Steps:Copy Unity to network driveLaunch Unity and crash itBugreporter is not launched. Works if Unity is copied somewhere on local d... Read more
[Lightprobes] Some objects become super bright once take data from speci...
Steps to reproduce:1. Download attached project. It is stripped down version of Viking Village2. Look at the bright rocks. They are ... Read more
[Stripping] Xcode crashes when building to iOS with Strip Assemblies
Xcode crashes when building to iOS with Strip Assemblies. WORKAROUND: you have to add static fields so that certain classes wouldn't... Read more
[BlendTree] Long parameter names overlap the blending slider
1. What happened http://screencast.com/t/eNBqWjBZ 2. How we can reproduce it using the example you attachedTo reproduce:1. Open atta... Read more
Sharing description with the community setting is not saved
[Bug Reporter] Problem 1. What happenedSharing description with the community setting is not saved2. How we can reproduce it using t... Read more
Keyboard gets stuck if it's open while opening Recents on Lollipop devices
If keyboard is open while opening Recents on Lollipop, the keyboard gets stuck in that screen although you can still use the screen.... Read more
[compute shaders] Nested includes in compute shaders don't work
See case 661724: if a .compute shader includes another file from other folder, and that file tries to include another file from anot... Read more
[EdgeCollider]2D circle collider falls through edge colliders
To reproduce:1. Open attached project2. Open test scene3. Press play4. Notice that the CircleCollider object will fall through after... Read more
Multiline InputField throws ArgumentOutOfRange
Multiline InputField throws ArgumentOutOfRange exceptions when changing text property from a script. This problem appears only when ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved