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0
votes
Fixed

Scene Render Settings are gone

Docs - Manual

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Jan 15, 2015

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Version/s: 5.0.0b15

Manual/class-RenderSettings.html and other pages still reference Scene Render Settings, but these have been moved under Lightning se... Read more

0
votes
Not Reproducible

[Button] Button without text doesn't click

uGUI

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Jan 15, 2015

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Version/s: 4.6.1p4

To reproduce:1. Open attached project2. Open Scene3. Press Play4. Select one of the buttons and disable Text object5. Try to click b... Read more

0
votes
Postponed

Project Browser doesn't return an empty prefab when making t:Prefab search

Scene Hierarchy

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Jan 15, 2015

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Version/s: 5.0.0b20

- Create an empty prefab- Create a prefab with e.g. a cube- In Project Browser either click "All Prefabs" Favourites or search for "... Read more

2
votes
Fixed

OnSerializeNetwork view returns a null BitStream

Networking

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Jan 15, 2015

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Version/s: 5.0.0b19

To reproduce:1. Open attached project2. Open Main scene3. Press play4. Open project folder5. Open standalone folder and launch build... Read more

1
votes
Fixed

Point light shows a visible white quad billboard if placed front of a sh...

Shadows/Lights

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Jan 15, 2015

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Version/s: 5.0.0b19

To reproduce:1. Open attached project2. Open Test scene3. Notice that Point light doesn't work correctly if placed in front of a sha... Read more

0
votes
Fixed

Web player section should be called "Web Player" and not "Web"

Docs - Manual

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Jan 15, 2015

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Version/s: 5.0.0b20

-e: the platform is called "Web Player" and not "Web" especially considering we now also have "WebGL" -repro:--go to http://docs.uni... Read more

0
votes
Fixed

[AnimationLayers] Deleting layer can't be undone if layer is deleted dur...

Animation

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Jan 15, 2015

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Version/s: 5.0.0b20

To reproduce:1. Open attached project2. Create new animation controller3. Add New Layer4. Press play5. Delete Layer6. Press Ctrl + z... Read more

0
votes
Fixed

[iOS] Crashes on HandHeld.Play when default orientation is not Auto Rota...

iOS

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Jan 15, 2015

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Version/s: 5.0.0b20

To Reproduce: 1. Open the project 'case_663598-test_project.zip' attached to the post.2. Make sure that default orientation is set t... Read more

1
votes
Fixed

Baking: JobProcess.exe could be more descriptive

Global Illumination

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Jan 15, 2015

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Version/s: 5.0.0b20

-e: when Unity starts jobs to bake some lights the processes are called "JobProcess". Would be nice if they could be called UnityJob... Read more

0
votes
Fixed

GI options: "baked skylight" slightly misleading name

Global Illumination

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Jan 15, 2015

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Version/s: 5.0.0b20

-e: the "baked skylight" can be set to realtime making it not baked anymore. maybe just call it "Skylight" -repro:--open project--op... Read more

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