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WebGL builds will sometimes fail to launch without error when using Buil...
WebGL builds will sometimes fail to launch without error when using Build and Run When working with a WebGL project in Unity, if th... Read more
[Shadegraph] Master Preview is wrong with empty texture2D property input...
Reproduces in 6.9.1, 7.0.1, 7.1.6, and Master (cdbcc93e76) Does not reproduce on 5.7.1 Tested in universal. Repro steps: 1. Create ... Read more
Shader Graph Master Node unsupported render pipeline error message is no...
How to reproduce: 1. Create a new project 2. Install Shader Graph 3. Create a Shader Graph asset (either Unlit or PBR) 4. Double cli... Read more
[TreeCreator] ArgumentOutOfRangeException is thrown on double-clicking o...
ArgumentOutOfRangeException is thrown on double-clicking on empty Tree Root Node. Steps to repro: 1. Create a new Project. 2. Game... Read more
Audio restarts when pausing and resuming the Timeline on WebGL
Steps to reproduce: 1. Open the attached project (case_1204018.zip) 2. Build the project as Standalone and run it 3. Press spacebar ... Read more
Missing doc details for input rebinding
-e: missing details on how to proper rebind input -as per customer: "In OnApplyBinding you should do action.ApplyBindingOverride(in... Read more
Fix Integration Test stalls after failure to connect to WindowServer
When running the Unity Integration Test suite to run integration tests on real devices on a build machine, the tests stall indefinit... Read more
[HDRP] Crash on GfxDeviceD3D12::BuildTopLevelAccelerationStructure when ...
Steps to reproduce: 1. Create a new HDRP project or open the one attached by the user 2. Open the DXR + HDRP section of the HDRP Wiz... Read more
[Profiler] Profiler Charts are not drawing data for the last 2 frames
Steps to Reproduce: 1. open any project 2. open the Profiler Window (Window>Analysis>Profiler) 3. load attached profiler data file i... Read more
[Profiler] Can't use keyboard arrows to access current frame
Steps to Reproduce: 1. open any project 2. open the Profiler Window (Window>Analysis>Profiler) 3. load attached profiler data file i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture