Search Issue Tracker
Free editor has dark skin on "asset labels" tab
To reproduce: 1. Open Unity in free mode 2. Select a folder or something so the "asset labels" tab is showing 3. Notice that the "as... Read more
UnityEditor.TooltipView.Close nullReferenceException when clicking proje...
To reproduce: 1. Open attached project 2. Open MiniGame scene 3. Notice error in console (click anywhere on project window and obse... Read more
BoxCast2D and CircleCast2D has inconsistent edges at the starting collider
Steps to reproduce: 1) open users attached "New Unity Project 2.zip (3 MB)" 2) play the scene note: Green box is of size = 1 and cas... Read more
Objects at the same position not pushing eachother when xyz rotation and...
To reproduce: 1. Open attached project 2. Press "Play" 3. Notice that the object "log", "log(2)", "log(4)", "log(8)" all stay in the... Read more
[LightProbes] Probes incorrectly collect light when are close to both em...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: test 3. Move ground plane lower and wait for bake. Exp... Read more
Open C# script tries to open Visual Studio but opens MonoDevelop while p...
How to reproduce: 1. Set Visual Studio 2015 as your external code editor in Preferences and double click on a C# script. 2. A popup ... Read more
[Mask] UI object is seen out of the masked object, if masked object is c...
How to reproduce: 1. Open the attached project 2. Ope Masking Repro scene 3. The C. (bottom) example contains two UI.Mask where the... Read more
[HLSLcc] Accessing property by indexer in a loop fails to compile with a...
How to reproduce: 1. Open attached project 2. Allow the shader to compile - Note the errors thrown in the console: GLSL compilatio... Read more
Setting shadow strength to NaN or a negative number is possible from scr...
To reproduce: 1. Open attached project 2. Attach the script "Bonfire" to Main camera 3. Set the variable "power" to 10. 4. Watch how... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled