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[Android][Adreno][GLES] Binary shaders are not cached on Adreno
Binary shaders are not cached on devices with Adreno GPUs which slows the loading time. Read more
Unity Editor crashes on GameObject::SetSupportedMessagesDirty when chang...
How to reproduce: 1. Open user's attached project 2. Navigate to Edit -> Project Settings -> Editor 3. Under Version Control section... Read more
UWP player crashes when changing window size on specific devise
Steps to reproduce: 1. Create a new project 2. Build project for UWP 3. Resize UWP window for 10 - 15 seconds (window resize needs t... Read more
Directional Light with Render Mode "Not Important" and high Intensity va...
Steps to reproduce: 1. Download and open the attached project 2. Observe lit spheres Expected result: light color added is consiste... Read more
Prefab Variant Child has a lower Index than a Prefab Child when editing ...
Steps to reproduce: 1. Open the attached Project "case_1127653" 2. Navigate to Project -> Assets 3. Create a Variant of a "Base Pref... Read more
[Asset Bundles] Sprite Mask Sorting Layer resets to default when asset i...
To reproduce: 1. Open attached project 2. Press Play 3. Inspect "SpriteMask (Clone)" Actual result: The prefab's clone lose its s... Read more
UI Text dissapears if the Editor Window is unfocused during script compi...
How to reproduce: 1. Open the attached project ("text issue.zip") 2. Open the "testscript" script and fit its window next to the Edi... Read more
[SpriteEditor] Sprite is not sliced accurately into multiple sprites whe...
Sliced sprites doesn't encompass the full image, it has bits and pieces of the individual sprite Steps to repro: 1. Open attached p... Read more
Script property value should be added to prefab instance overrides in th...
Steps: 1. Open attached project 2. Load TestScene 3. Open TestScript 4. Add some new property with default value (e.g. public float ... Read more
[Metal] GPU fails when using glow effect after running an app for a minute
1. Open the attached project 2. Go to Menu bar -> File -> Buil Settings -> Switch to the iOS platform 3. Build for iOS and deploy ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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