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Windows: Failure to build with custom WebGL Template
-e: Trying to build a webgl with a custom template fails with an error -repro--Create a "WebGLTemplates" directory in Assets--Copy a... Read more
[DXT] High frequency details in normal maps cause artifacts in DXT compr...
A lot of content-creation packages for PBR allow the creation of normal maps alongside texturing. Often these will overlay high-freq... Read more
Shaders > Standard Shader page misses info about 2 types of
Shaders > Standard Shader page misses info about 2 types of Standard Shader .../Manual/shader-UniversalShader.htmlThis page looks... Read more
Shaders > Writing Shaders link to 'Resources section' broken
Shaders > Writing Shaders link to 'Resources section' broken .../Manual/ShadersOverview.html pageAt the bottom link to 'Resources... Read more
[InputField] Caret not blinking after disabling/re-enabling inputfield's...
Steps to reproduce this issue: 1. Create input field2. Play3. Click on input field4. Notice caret blinking5. Disable and then re-ena... Read more
Mesh Components > Material needs have screenshots updated
Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots... Read more
Animation event not always fire
To reproduce:1. Open attached project (AnimationEvents 2.zip)2. Open AnimationView scene3. Press play4. Click Attack button5. Notice... Read more
[UI:InputField][Lollipop]Inputfield doesn't work properly when turned to...
If you turn your screen to Landscape on a Lollipop device and open keyboard from InputField, it does not work - if you click above k... Read more
[ImageEffects] Shaders that rely on HDR produce overly large results in ...
How to reproduce: 1. Open attached project (or stripped project from the Cloud)2. Open scene Scenes/Moba.unity3. Open quality settin... Read more
Error when trying to append a project after removing 'Unity-iPhone Tests...
To Reproduce: 1. Open the attached project.2. Build to iOS, make sure to Append to the existing project in the "XCode-iOS" folder.3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved