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0
votes
Fixed

[UWP] Different UWP capabilities cause errors in Package.appxmanifest

Windows Store Apps

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Sep 10, 2015

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Version/s: 5.2.0f3

Reproducible on 5.2, 5.3; Building to UWP and selecting capabilities from editor, generates Package.appxmanifest with errors. Observ... Read more

0
votes
Fixed

[WSA][UWP] UNET Internet Matchmaker causes AccessViolationException

Windows Store Apps

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Nov 25, 2015

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Version/s: 5.2.3f1

Tested on 5.2.4p1, 5.3.1p3, 5.4.0b2 on WSA and UWP platforms. Both platforms throw AccessViolationException. Repro steps:1. open pro... Read more

0
votes
Fixed
0
votes
Fixed

[AmbientProbe] The sh parameters of Irradiance Environment Maps are not ...

Global Illumination

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Sep 28, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project2. Open WrongDiffuseIrradianceMap scene3. Notice that the sphere with the custom material looks... Read more

1
votes
By Design

[UWP] Master build causes invalid IL warnings

Windows Store Apps

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Sep 23, 2015

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Version/s: 5.2.0p1

Reproducible on 5.2.1; Repro steps:1. Create an empty project and built it to WSA Universal 10;2. Build and run generated solution o... Read more

0
votes
Not Reproducible

[LoadLevel] GI and Reflection Probes are not loaded with the scene in ed...

Progressive Lightmapper

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Oct 01, 2015

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Version/s: 5.2.0b3

POSTPONED: It's on dev roadmap to be fixed Global Illumination and Reflection probes are not loaded in the scene after using Applica... Read more

1
votes
Fixed

Animator controller memory isn't cleared properly from deleted states an...

Animation

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Sep 29, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Open the attached project2. Look at the three animator controllers (Assets/animators/). Notice 'tpac-original... Read more

7
votes
Fixed

[Android] Unity Crashes when OnAudioFilterRead() is running

Android

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Jan 13, 2016

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Version/s: 5.2.1p3

Unity crashes on some Android devices, showing Fatal Signal x error while having the OnAudioFilterRead() function run while the musi... Read more

1
votes
Fixed

[iOS] Both Portrait and Landscape splash screens are shown at the same t...

iOS

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Nov 06, 2015

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Version/s: 5.2.2p3

To Reproduce: 1. Build the attached project (make sure that orientation is set to to 'Auto Rotation' and Only 'Landscape Left' and '... Read more

1
votes
By Design

On Android device, materials with Standard Shader don't update the norma...

Android

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Oct 14, 2015

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Version/s: 5.2.1p3

On Android device, materials with Standard Shader don't update the normal map on runtime. Read more

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