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The Raycast to the CharacterController.bounds.center may fail when the C...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Sample.unity” Scene3. Observe the Raycast line in th... Read more
BufferMetal::AllocNewVersionedBuffer takes longer than expected
SkinnedMeshRenderer creates Metal buffers every frame, taking a considerable amount of frame time. Issue reported by user in forum: ... Read more
[Usability] Up/down arrow keys move the caret in Shader Graph node search
Steps to reproduce: 1. Open a project using Shader Graph2. Open or create and open a new Shader Graph3. Right click in the Shader Gr... Read more
Locking the "Command" key on the accessibility keyboard inverts the inpu...
Reproduction steps:1. Go to "System Preferences > Accessibility > Keyboard > Viewer > Enable Accessibility Keyboard"2. O... Read more
Selecting and deselecting Input Actions assets causes InputActionImporte...
Steps to reproduce:1. Open attached project "AssetBug.zip"2. In Project window, select the Assets/New Controls.inputactions asset3. ... Read more
Copying property "Nav Mesh Obstacle" Component's "Size" property returns...
Reproduction steps:1. Open the attached “NavMeshAgentIssue.zip” project2. Open the “Assets/SampleScene.unity“ Scene3. Select the “Ob... Read more
Wwise Unity Integration upgrade fails due to meta files being created in...
Steps to reproduce:1. Create a new project in 2021.3.23f12. Download Wwise Launcher (Audiokinetic Launcher)3. Download and install t... Read more
[Shader Graph] Artifacts, bandings on diffuse colors, and colored lights...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/DevDunkStudio/LightReceiver/Demo/Scene/LightReceiver... Read more
Wrong Player Settings are shown after installing new modules while Edito...
How to reproduce:1. Create a new project (make sure that the “iOS” module is not installed)2. Open Build Settings and select “iOS” p... Read more
_CameraDepthNormalsTexture ignores material cutout when in Player
Reproduction steps:1. Open the “DepthNormalWebGL“ project2. Open the “SampleScene“ scene3. Build And Run4. Observe the rightmost qua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObject appears as "deleted gameobject" in Hierarchy when importing a model using a custom script
- The Animation window’s grab handle has a more blurred, lower‑resolution texture when compared to the Timeline window’s grab handle
- Certain search fields become uneditable after clearing the previous search string using the "x" button
- Raycasts travel an incorrect distance when a non-normalized Direction vector is provided to RaycastCommand
- The mouse cursor can escape the bounds of the Game view when the Editor experiences a stall