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[VideoPlayer] H264 videos are lagging and spams VideoPlayback audio buff...
All H264 videos performance is very bad, videos are laggy. Better quality videos don't play. How to reproduce:1. Open the attached p... Read more
[Linux Editor] Anchor Presets popup is not dismissed when clicking outsi...
Anchor Presets gets stuck when trying to close it by clicking outside of its area. Steps to reproduce:1) Open the attached project.2... Read more
"The referenced script on this Behavior is missing!" warning is displaye...
To reproduce: 1. Open the project, attached by user2. Open "SampleScene" scene if not open3. Go to Assets -> AssetBundles and unc... Read more
[iOS][Metal] Calling multiple UnityWebRequest|s during Shader initializa...
Reproduction steps:1. Open the attached project.2. Make sure that graphics API is set to Metal for iOS.3. Build and run the "test" s... Read more
Editor log shows incorrect file size values of project components after ...
To reproduce:1. Create new project and build it2. Open editor log, find file sizes section (picture attached) Expected: file sizes a... Read more
overrideSorting property is not set if an object was parented to a Canva...
If the game object was first parented to a Canvas and then the Canvas component was added to it, the overrideSorting property cannot... Read more
Scene objects are totally dark when Realtime Global Illumination is disa...
Reproduction steps:1. Open project attached(UnlitTest.zip).2. Open scene "scene".3. Open Lighting windows and press Generate lightin... Read more
Stopping of coroutines crashes when exiting Play mode
To reproduce: 1. Download attached project "UNET_FPS.zip" and open in Unity2. Open "MainMenu" scene3. Enter Play mode4. Press "LAN H... Read more
Adding new elements to the Array, it ignores declared values in the script
If you have a property that is an array, when adding a new entry (changing the Size displayed in the Inspector), the constructor of ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved