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0
votes
By Design

[FrameDebugger] Global shader parameter values get reset after exiting p...

Graphics - General

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Jan 25, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1) open users attached project 2) play scene 'GlobalIntReportingError' 3) capture a frame with the frame debuger... Read more

0
votes
Fixed

[UNETServerDLL] Attempt to send data via "Fragmented" channels cause "In...

Networking

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Jan 25, 2016

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Version/s: 5.4.0b3

Steps: 1. Open attached project 2. Run "ChatServer.exe" 3. Run "ClientGUI.exe" 4. Press "Connect" button 5. Choose "UnreliableFragme... Read more

0
votes
By Design

BuoyancyEffector2D.density is compared against colliders mass instead of...

Physics2D

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Jan 25, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and open project "BuoyancyEffector2DBugTest.zip" 2. Open and play scene "level01" 3. Notice that sma... Read more

0
votes
Duplicate

[Inspector] Can't set scene fields to scenes which has the same name as ...

Inspector Functionality

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Jan 25, 2016

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Version/s: 5.3.1p4

Steps to reproduce: 1) open attached project 2) open scene 'main' 3) select 'HudComponent' from hierarchy and lock inspector 4) drop... Read more

0
votes
Not Reproducible

Change IPv6 to IPv4 causes DNS issue

Mono

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Jan 25, 2016

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Version/s:

repro: 1) set the environment IPv6 2) download a content via HttpWebRequest 3) change the environment IPv4 4) download a content... Read more

0
votes
Postponed

When root motion is applied, playing animations automatically and playin...

Animation

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Jan 24, 2016

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Version/s: 5.3.1p4

Reproduction steps: 1. Open the attached project 2. Open and play "Test" scene 3. Click on "Play" button 4. After the animations are... Read more

0
votes
Fixed

[Android] Unity runs out of memory and crashes when upgrading large Play...

Android

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Jan 24, 2016

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Version/s: 5.3.1f1

On Android Unity runs out of memory and crashes when upgrading large PlayerPrefs (>512 strings). PlayerPrefs are corrupted in the pr... Read more

1
votes
Won't Fix

[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices

Android

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Jan 24, 2016

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Version/s: 5.2.3p1

Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more

0
votes
Fixed

[UWP] Application.Quit() throws exceptions on il2cpp and D3D builds

Windows Store Apps

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Jan 24, 2016

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Version/s: 5.3.1p4

Forum thread: http://forum.unity3d.com/threads/store-10-universal-d3d-il2cpp-application-quit-works-with-xaml-not-with-d3d.381546/ ... Read more

0
votes
Postponed

[OSX] Application.CaptureScreenshot produces different colors than in pl...

OpenGL

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Jan 24, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1. Open attached project 2. Open and play "Main" scene 3. Press the "Space" button to capture screenshot 4. Not... Read more

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