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Videoplayer->AudioSource First instance of OnAudioFilterRead fails to ge...
Reproduction steps: 1. Open user attached Project "AudioFilterRead" 2. Open SCENE_PATH Scene 3. Press Play Expected result: The Scr... Read more
Removed component indication on prefab instance is not shown for Particl...
Steps: 1. Create a new project 2. Click on GameObject -> Effects -> Particle System 3. Convert Particle System to a prefab 4. Select... Read more
"Opening File Failed" pop-up appears when downloading an asset from the ...
How to reproduce: 1. Create a new Unity project 2. Open the Asset Store and find an Asset that wouldn't be downloaded instantly 3. O... Read more
[OSX] Editor crashes after undo action while scene save dialog window is...
Steps to reproduce: 1. Create a new project 2. Create a new scene through File -> New Scene 3. Create an empty object in Hierarchy w... Read more
[OSX] Undo/redo actions while dialog windows are open do not repaint the...
Steps to reproduce: 1. Create a new project 2. Create a new scene through File -> New Scene 3. Create an empty object in Hierarchy w... Read more
Editor gets stuck in import loop when creating an Asset during Initializ...
How to reproduce: 1. Open the attached project (entities-initializeonload-bug.zip) 2. Open the Package Manager window 3. Import the... Read more
Importer/Rig Update button does not update
When a Generic Rig being used by “Copy From Other Avatar” from other motion files and the Animation Type is change to Humanoid, othe... Read more
UnityEditor.PackageManager.Client.Remove returns confusing error when pr...
Summary: Attempting to remove a package using UnityEditor.PackageManager.Client.Remove will return the following error if the proje... Read more
[Profiler] ProfilerRecorder gives invalid values in standalone Build
Steps to reproduce: 1. Download and open project "ProfilerRecorderBugTest.zip" 2. Make sure that "ProfilerScene" is open 3. Enter Pl... Read more
[URP] Hitting play button after building corrupts all URP Shader Graphs
Reproduction steps: 1. Download and open the attached "Fixzy_MaybeNotWorking" project 2. Build the project 3. In the Editor window, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects