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Cloning and deleting the same terrain many times, causes memory leak
To reproduce: 1. Open attached repro project 2. Open 'Test' scene 3. Open activity monitor 4. Clone '10 terrains' game object 5-7 ti... Read more
Editor 32 bit with Facebook installed looks corrupted
On first installation of Editor 32 bit with Facebook installed looks corrupted: To repro: 1. Install Unity Editor 32bit and Face... Read more
Building IL2CPP fails and multiple errors are thrown
Steps to reproduce: 1. Open attached project 2. Build for android(make sure IL2CPP is selected as backend) -Build fails and multiple... Read more
UnwrapCL.exe crashes on FBX importing if project name has non-english ch...
1. Open attached project (zipped) or 1. Create a project with the name that has non-english characters 2. Drag and drop any fbx... Read more
"Invalid AABB b0" error appears in console when scene is running
Regression at least from Version 5.4.4p4 (0415a3f705c9) Steps: 1. Open attached project 2. Run "RealTimeMap" scene 3. Wait 3-5 sec ... Read more
[Android] Particle system causes assert or crash
To reproduce: 1. Open attached project 2. Open john.scene 3. Notice the particle systems in the scene. 4. Build & run for android 5.... Read more
Editor crashes when lengthSec value in Microphone.Start() is near to 1'0...
To reproduce: 1. Open project 2. Open 'Main' scene 3. Play scene Expected: scene will be played Actual: editor crashes Reproduce... Read more
GameObjects are not saved when instantiated from editor and there is no ...
Reproduction steps: 1. Open project attached (gameobjectNotSaved.zip) 2. Open scene "testScene" 3. Click on Window -> TestWindow 4. ... Read more
Editor Resolution is extremely low
Nvidia GPU driver FXAA antialiasing settings makes Unity blurry and low resolution. Unity editor itself is rendered via Direct3D, s... Read more
[WSA] Native XAML component does not accept input from Independent Input...
1. Create a new project 2. Switch platform to Windows Store 3. Go to Build Settings -> Player Settings -> Publishing Settings -> Mis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations