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Changing Rect Transform's any axis rotation value to 9.9(9)e+12 modifies...
To reproduce:1. Create new project2. Create an empty game object, add Rect Transform component to it.3. Paste number '9999999999999'... Read more
[iOS][Performance] Animated sprite renderering regression
Performance regression in 'sprites quad mesh' test in the MobileTorture benchmark project. See comment for exact details and project... Read more
macOS standalone player lags horribly during the initialization time
Steps to reproduce: 1. Open attached project2. Build and run 'Test' scene for macOS standalone3. Notice that at the beginning the fr... Read more
[OpenGL][macOS] Disconnecting second monitor while Unity is running rend...
Steps to reproduce:1) Make sure you have a second monitor attached.2) Open any project in Unity.3) Place Unity window in the second ... Read more
[VideoPlayer] VP8 videos stop looping after looping it for two times on ...
How to reproduce:1. Open the attached project2. Build and run "RenderTexture" scene on device3. Make sure that VP8 video is playing3... Read more
Library and ProjectSettings cause Mesh vertex positions go wrong
The generated MeshCollider vertex positions are wrong in Repo project. But exporting the assets and import to new project or delete ... Read more
[VideoPlayer] H264 and VP8 all videos are lagging and audio is choppy on...
How to reproduce:1. Open the attached project2. Build and run "RenderTexture" scene on device3. Play the first video and click to sw... Read more
Pressing on DLL spams warning "Failed to parse value ('AnyCPU') for CPU"
Steps to reproduce:1) Download and open attached project2) Press on DLL in Project window Actual result: Warning appears in Console:... Read more
[VideoPlayer] H264 videos don't loop on Google Galaxy Nexus
How to reproduce:1. Open the attached project2. Build and run "RenderTexture" scene on device3. Play the first video and let it loop... Read more
Memory leak crash at CalculateBlendedSkinMatrix<4> caused by particle sy...
Steps to reproduce:1. Open "Stripped scene.zip" project, "Strength_PUB" scene (from https://oc.unity3d.com/index.php/s/KGG89t0Ty3BiM... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed