Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.0f1
Issue ID
894631
Regression
Yes
Editor crash while using profiler after selecting an object in "Show related objects" list in standalone build
To reproduce:
1) Open attached project
2) In Build Settings, select Development Build and Autoconnect to Profiler
3) Build and run for Standalone
4) Open Profiler
5) Select any point in CPU Usage
6) Select any object in list
7) Change 'No details' to 'Show related objects'
8) Alternate selecting objects from both lists
On roughly second-fifth click you will get a CRASH!
Reproduced in 5.6.0b11, 5.6.0f1, 2017.1.0a4
Not reproduced in 5.6.0b6, 5.6.0b9
Not reproduced when playing a scene in Editor and profiling it
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
This is a duplicate of issue #889027