Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.0f1
Issue ID
894631
Regression
Yes
Editor crash while using profiler after selecting an object in "Show related objects" list in standalone build
To reproduce:
1) Open attached project
2) In Build Settings, select Development Build and Autoconnect to Profiler
3) Build and run for Standalone
4) Open Profiler
5) Select any point in CPU Usage
6) Select any object in list
7) Change 'No details' to 'Show related objects'
8) Alternate selecting objects from both lists
On roughly second-fifth click you will get a CRASH!
Reproduced in 5.6.0b11, 5.6.0f1, 2017.1.0a4
Not reproduced in 5.6.0b6, 5.6.0b9
Not reproduced when playing a scene in Editor and profiling it
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
This is a duplicate of issue #889027