Search Issue Tracker

0
votes
Fixed

Backfacing triangles doesn't work when using Effects in Forward renderin...

Graphics - General

-

Apr 30, 2013

-

Version/s: 4.1.2f1

Steps to reproduce : - open the project attached - open the scene and press play - notice that the cube is not rendered - disable t... Read more

0
votes
Won't Fix

[Legacy Animation] Animation clip doesn't get updated on a prefab

Animation

-

Apr 29, 2013

-

Version/s: 4.1.0f4

When adding new animation clip to animation inside a prefab, I can't get that clip until I drag the prefab, deletes it and than drag... Read more

3
votes
Not Reproducible

Loading resource that references many ScriptableObjects causes a crash

Android

-

Apr 29, 2013

-

Version/s: 4.2.0a4

Loading a resource using Resources.Load() that references many ScriptableObjects causes a crash on Android devices. The ScriptableOb... Read more

0
votes
Fixed

Autoconnect profiler doesn't update Active Profiler for Web

Profiling

-

Apr 29, 2013

-

Version/s: 4.1.3f1

- Enable autoconnect profiler for Web Player build - Build and run - Active Profiler is set to Editor Read more

0
votes
Won't Fix

BuildSettings. Selected scenes are moved to the end of the list, when yo...

Deployment Management

-

Apr 29, 2013

-

Version/s: 4.2.0a4

Steps: 1. Go to File -> Build Settings. 2. Add 3 scenes to the list. 3. Select first scene and for example the last one. 4. Move ... Read more

0
votes
Won't Fix

BuildSettigs. In MacOS Build Settings window is not minimized with main ...

Deployment Management

-

Apr 26, 2013

-

Version/s: 4.2.0a4

Works fine in Win7 Steps: 1. Go to File -> Build Settings. 2. Minimize main window with minimize button (this yellow thing). Expec... Read more

0
votes
Fixed

Particle system on loop that have a sharp Limit Velocity Over Time curve...

Shuriken

-

Apr 26, 2013

-

Version/s: 4.1.2f1

Steps to reproduce : - open the project attached - open the scene - select both the particle system and the camera - notice in the ... Read more

1
votes
Fixed

Ugly terrain blending of >4 textures with normal maps (black outline)

Graphics - General

-

Apr 26, 2013

-

Version/s: 4.1.1f4

The bug: Blending of textures with normal maps with terrain shows a black outline artifact between the first and the add pass (both ... Read more

2
votes
By Design

Making object child of some parent changes the childs scale

Project Browser/Hierarchy

-

Apr 25, 2013

-

Version/s: 4.1.1f4

1 Open project 2 Open scene "OrgScene" 3 Check "Child" object in Hierarchy and notice: Scale is 1;1;1; 4 Make "Child" object child ... Read more

0
votes
Fixed

GL.Color is black when using GL.LINES on MacOSX

Graphics - General

-

Apr 25, 2013

-

Version/s: 4.1.2f1

Steps to reproduce : - open the project attached on both Windows and OSX - open the scene - press play and notice the difference be... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.