Search Issue Tracker
Ugly terrain blending of >4 textures with normal maps (black outline)
Blending of textures with normal maps with terrain shows a black outline artifact between the first and the add pass (both forward and deferred)
Open Scene/Test and press Play.
Reproduced in 4.2.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [OSX] Editor windows flicker in Play Mode when dragging and docking windows with Metal Editor Support enabled
- Popup Window propagates input in its calling Window underneath and all other Windows
- [XR] Vulkan graphics device lacks support for additional graphics queue when using Oculus XR provider
- [TransformTool] Shift rotate always reset the rotation value when used
- Editor stops repainting and throws exceptions when creating new Scene inside AssetDatabase.StartAssetEditing()