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Animator.MatchTarget produces inconsistent behavior for moving targets
To reproduce: 1. Open project TargetMatchTest 2. Open scene Test 3. Enter play mode 4. Try moving the cube in the scene. The charact... Read more
Bone being target matched is not in the correct position in relation to ...
Steps to reproduce : - import the project attached - open the scene - press play and notice that the character is moving towards t... Read more
Bitmap2material throws errors on dropping textures
-e: if you drop a texture into a substance it throws an error -repro: --open attached project --select Bitmap2Material_2 in the B3M... Read more
Strange sorting order in project view
Strange asset sorting order in project view. To reproduce: 1. Import the attached package into a project 2. Inspect the imported fo... Read more
Tooltips use the Light Skin styles in the Dark Skin
Regression introduced at some point in 4.3. In 4.2, this works fine. Read more
TerrainData.GetHeights returns [y,x] array instead of [x,y]
To reproduce: 1. Open the attached project (containing a terrain) 2. Observe a script attached to the terrain (it loops GetHeights [... Read more
Mecanim state transition crash
To reproduce: 1. Open the attached project 2. Run "test" scene 3. Select transition arrow and uncheck the atomic button Read more
Using Terrain.AddTreeInstance when no tree types are defined causes crash
To reproduce: 1. Open project MITAN 2. Open scene GameScene 3. Press Play 4. In-game press "Create Terrain" 5. Press Middle mous... Read more
OnCollisionExit2D doesn't work
To reproduce: 1. Open my attached project 2. Run the scene 3. Move the game object with arrow keys 4. Observe that there are no log ... Read more
Failed To load cursor ArrowPlus when dragging a state over a sub-state m...
Steps to reproduce : - import the project attached - open the Hero_Humanoid_Controller - drag the state over the sub state machine ... Read more
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