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GameObject is invisible for the first seven frames when animation is played
How to reproduce:1. Open user's attached '2019.3.5f1-782915.zip' project2. Open 'SampleScene' Scene3. Select 'DM_STR_QUAY_CraneRoute... Read more
Crash on ManagedTempMemScope::Allocate when a custom stack container is ...
Reproduction steps:1. Open user's attached project2. Try closing the project--observe crash Reproducible with: 2019.3.11f1 (editor f... Read more
Crash on VertexDeclarationD3D11::GetInputLayout when importing a broken ...
Reproduction steps:1. Import the FBX file attached by the user to any project Reproducible with: 2018.4.0f1, 2018.4.22f1, 2019.1.14f... Read more
OnEnable/OnDisable is called the second time when setting GameObject's i...
How to reproduce:1. Open the attached project's Scene labeled "MyScene"2. In the Hierarchy, select the "GameObject"3. In the Inspect... Read more
[Android] ComputeShader returns wrong value obtained in C# code
Reproduction steps:1. Open the attached project "HuaWeiComputeShader.zip"2. Build on Android3. Press "Run" to output ComputeShader d... Read more
GameObject with a Rigidbody colliding with Terrain causes massive FPS dr...
Reproduction steps:1. Open the project from the attached file "1231998.zip"2. Open "SampleScene" and enter Play Mode3. Inspect FPS i... Read more
Tile Palette window's tile grid does not render sprites
How to reproduce:1. Open the user's attached project2. Observe the Tile Palette window Expected result: There are sprites rendered i... Read more
Calling GetMeshes will cause Infinite loop if one of meshes under mesh r...
How to reproduce:1. Open the attached project2. Go to the Project window/Resources and delete the UIParticle_Demo_Animatable.fbx3. E... Read more
New Input System cannot retrieve devices in Start() method when used in ...
To reproduce:1. Open attached project ("case_1239007.zip")2. Build and run WebGL build3. Focus browser window and press 'a' keyboard... Read more
[2D IK] Some of the Animations break when in Play Mode
How to reproduce:1. Open up user attached project2. Enter Play Mode3. Move the player and observe its animations Expected result: An... Read more
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