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2
votes
Fixed

[ImageEffects] Access Specifier on FishEye Image Effect Wrong

Standard Assets

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Feb 06, 2015

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Version/s: 5.0.0b22

FishEye Standard Asset Image Effect class is not marked public. It cannot be referenced in user scripts as supplied 1. Open attached... Read more

0
votes
By Design

WebGL build always show out of memory error in Chrome

WebGL

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Feb 06, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open and build the project to webgl2. Open the build with Chrome3. Observe the javascript errors. Read more

0
votes
Not Reproducible

Lots of rect transform properties are constantly added to animation clip...

Animation

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Feb 06, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene3. Select the gameobject named "Login" in the scene at UI > Pop-Ups.4. Open the... Read more

1
votes
Fixed

iOS: Screen rotation breaks on-screen keyboards

iOS

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Feb 06, 2015

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Version/s: 4.6.2p1

Changing the screen orientation by setting a value to Screen.orientation breaks the input field in an on-screen keyboard (TouchScree... Read more

1
votes
By Design

WebGL Build error for Windows 7 32-bit OS

WebGL

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Feb 06, 2015

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Version/s: 5.0.0b22

Steps to reproduce: 1. Create a new Unity project on 32-bit OS machine2. Try to build it for WebGL3. Notice that the build won't fin... Read more

2
votes
Fixed

Audio clip volume is normalized when "Force to Mono" is enabled on a 16-...

Asset Import

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Feb 06, 2015

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Version/s: 5.0.0b21

Attached project:- Includes 2 pairs of audio clips that demonstrate the issue.- Notice the difference in volume between each clip an... Read more

1
votes
Fixed

Landscape right causes rendering error Tizen

Tizen

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Feb 06, 2015

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Version/s: 5.0.0b21

Landscape right causes rendering error Tizen 1. What happened When the user selects Landscape Right, the bottom part of the screen r... Read more

13
votes
By Design

Ambient Light Occlusion is not baked properly in a grid based scene

Global Illumination

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Feb 05, 2015

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Version/s: 5.0.0b22

How to reproduce: 1. Open attached project2. Open scene OcclusionBug.unity- Notice how some of the squares are darker in the Shaded ... Read more

0
votes
Fixed
0
votes
Not Reproducible

[Environment] Water reflections are incorrect (displaced) in WebGL

Standard Assets

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Feb 05, 2015

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Version/s: 5.0.0b21

How to reproduce: 1. Open project (from the Cloud)2. Open scene Draft.unity3. Play scene- Note how nothing seems out of the ordinary... Read more

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