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Not Reproducible
Votes
0
Found in
5.0.0b21
Issue ID
670010
Regression
No
[Environment] Water reflections are incorrect (displaced) in WebGL
How to reproduce:
1. Open project (from the Cloud)
2. Open scene Draft.unity
3. Play scene
- Note how nothing seems out of the ordinary in the Game View
4. Build scene to WebGL and run it
- Notice how the reflections appear to be slightly offset in the water
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