Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.0.0b21
Issue ID
670010
Regression
No
[Environment] Water reflections are incorrect (displaced) in WebGL
How to reproduce:
1. Open project (from the Cloud)
2. Open scene Draft.unity
3. Play scene
- Note how nothing seems out of the ordinary in the Game View
4. Build scene to WebGL and run it
- Notice how the reflections appear to be slightly offset in the water
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Add comment