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Not Reproducible
Votes
0
Found in
5.0.0b21
Issue ID
670010
Regression
No
[Environment] Water reflections are incorrect (displaced) in WebGL
How to reproduce:
1. Open project (from the Cloud)
2. Open scene Draft.unity
3. Play scene
- Note how nothing seems out of the ordinary in the Game View
4. Build scene to WebGL and run it
- Notice how the reflections appear to be slightly offset in the water
Comments (1)
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LouisElliott
Jul 22, 2020 06:49
I think we all should correct it again. If the reflection is not correct it should be corrected so that we can proceed. Thank you for mentioning the procedure to reproduce it. Students like to visit https://topwritingservices.net/essayhave-com-review/ website so as to read authentic reviews online. It will be effective and we will be able to work properly.