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APIUpdater assumes script encoding is UTF-8
Non UTF-8 encoded script content may become wrong if it gets updated by APIUpdater. Hereafter, APIUpdater uses UTF-8 only if script ... Read more
[BakedGI] Overlapping UV islands causing black blotches, streched UVs, w...
Repro:1) Load attached project2) In the Scene window, set render mode to "Global Illuminaton -> Baked"2) Select the WALL object, ... Read more
AudioClip.LoadAudioData() never returns 'true'
How to reproduce: 1. Open attached project- Project contains an audio file and an Editor script which can preload audio clips2. Go t... Read more
[PointerHandlers] Pointer enter/exit detection order is not working corr...
Steps to reproduce: 1. Open the attached project2. Open 'EventSystemBug' scene3. Notice that three sprites are rendered corretcly ac... Read more
Scripts disappearing from UI elements on scene change
Steps to reproduce:1. Open attached project's scene "MainMenu" (Assets/Scenes)2. Errors "GameObject (named 'Canvas') references runt... Read more
AudioSource.PlayClipAtPoint - removed ability to play 3D sounds
To reproduce:1. Open attached project2. Open scene3. Press play4. Audio Source created by AudioSource.PlayClipAtPoint is 2D and ther... Read more
Editor crashes when trying access animation clip events through script
To reproduce:1. Open attached project2. Open test scene3. Press play4. Editor crashes Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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