Search Issue Tracker

0
votes
Fixed

Tree component does not work with IndexOutOfRangeException being thrown

Terrain

-

Apr 27, 2015

-

Version/s: 5.1.0b4

Steps to reproduce this issue: 1. Create a new project2. Select GameObject->3D Object -> Tree3. IndexOutOfRangeException is ca... Read more

0
votes
Fixed

iOS Remote notifications not triggering in foreground

iOS

-

Apr 26, 2015

-

Version/s: 5.0.1f1

I've successfully registered for push notifications, submitted them to the server and set sending up.I am able to send push notifica... Read more

0
votes
Fixed

Crashes when saving with deleted gameobject

Assets Management

-

Apr 25, 2015

-

Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project's scene "Startup" (Assets/Levels).2. Delete "Game Manager" game object.3. Try saving the... Read more

0
votes
Fixed

'Mute audio' button in Game view should be 'Mute Audio' to match the gen...

Scene/Game View

-

Apr 25, 2015

-

Version/s: 5.1.0b4

Steps to reproduce: 1. Open any project with Unity2. Notice that 'Mute audio' button in the Game View is not capitalized while all o... Read more

1
votes
Fixed

Unity iOS UI SendMessage does not work with IL2CPP

IL2CPP

-

Apr 25, 2015

-

Version/s: 5.1.0b4

How to reproduce: 1. Open attached project2. Build to iOS using IL2CPP and run3. Try pressing any of the on screen buttons that appe... Read more

5
votes
Fixed

Tag list keeps deleting

Inspector Functionality

-

Apr 25, 2015

-

Version/s: 5.0.1f1

To reproduce:1. Open attached project2. Open space scene3. Select any gameobject in hierarchy4. Expand tag list5. Play and stop scen... Read more

1
votes
Fixed

[VR] Anti-Aliasing breaks shadows on Windowed Rift player

VR

-

Apr 25, 2015

-

Version/s: 5.1.0b3

Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more

1
votes
Fixed

Rendering trees with shadows to an off-screen buffer breaks renderer

Shadows/Lights

-

Apr 25, 2015

-

Version/s: 5.1.0b4

How to reproduce: 1. Open attached project2. Open scene TestScene.unity- Scene contains a few cameras as well as a few primitive obj... Read more

0
votes
By Design

[Mobile][OpenGLES2] Detail masks are not working on mobile builds on Ope...

Graphics - General

-

Apr 24, 2015

-

Version/s: 5.0.1p1

Steps to reproduce: 1. Open the attached project2. Build for Android or iOS with Graphics API set to OpenGLES23. Run the built proje... Read more

3
votes
Fixed

[Ship-stopper] Auto generated Lightmap UV’s shifting on IOS and android ...

Global Illumination

-

Apr 24, 2015

-

Version/s: 5.0.1

To reproduce: 1) Download and open project2) Build and run on iOS or android3) Notice black spots on map that don't show in editor R... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.