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Unity 4.2: Orientation not written into custom AndroidManifest
Default orientation selected in the Unity editor is no longer written into the custom android manifest. Reproduced on: Google Nexus... Read more
Mac internet sharing gives socket errors in Unity
To Reproduce: 1. Open System Preference > Sharing 2. Select Internet Sharing and turn it on 3. Open Unity. Console gets Socket errors. Read more
Scroll bar overlaps the gear icon when adding multiple effects in the ne...
Steps to reproduce : - create a new audio mixer - add multiple effects from the Inspector until the scroll bar appears and notice t... Read more
Touch events are not registered for about 3 seconds after the splash screen
Tested devices: Google Galaxy Nexus with Android 4.2.2 Google Nexus 4 with Android 4.2.2 Unity Version: 4.2.0f4 (38efbd14869d) Read more
Combination of lights, shader using fullforwardshadows and different lic...
To reproduce: 1. Open project test42 2. Open scene test 3. Activate Unity Pro (without Pro for platforms) license 4. Switch to platf... Read more
Changing quality settings in runtime works incorrectly
Changing quality settings in runtime results in material brightness change. Materials can become brighter or darker. Tested device:... Read more
Input.multiTouchEnabled is True in editor for standalon/web - used to be...
-e: Input.multiTouchEnabled is set to true while in regular windows/mac/web platform in the editor. It used to be false and only tru... Read more
LODGroup.SetLODS switch statement garbled for C#
The C# translation for the code sample here:- http://docs.unity3d.com/Documentation/ScriptReference/LODGroup.SetLODS.html ...has a... Read more
WheelCollider misbehaves after changing mass of parent Rigidbody
Steps to reproduce : - open the attached project & scene - enter play mode. Use the arrow keys to move the bike - select the quad b... Read more
An error is thrown when you add/remove components to a prefab while crea...
Steps to reproduce : - import the project attached - open the scene 'TestScene' - in the Project window, select the prefab named 'T... Read more
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