Search Issue Tracker
Fixed
Votes
1
Found in
4.2.0f4
Issue ID
553387
Regression
Yes
Input.multiTouchEnabled is True in editor for standalon/web - used to be False
-e: Input.multiTouchEnabled is set to true while in regular windows/mac/web platform in the editor. It used to be false and only true on mobile platforms.
-repro:
--create project, scene, add attached script to camera
--set platform to pc standalone
--run scene
--NOTICE Input.multiTouchEnabled is True
--stop scene
--change platform form to web
--run scene
--NOTICE Input.multiTouchEnabled is True
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly
Add comment