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RectTransform's position change is ignored when its pivot point is chang...
To reproduce: 1. Open the project, attached by the user (SetPivotTest.zip)2. Open the "Main" scene3. Enter Play mode4. Left-click se... Read more
[Linux Editor] An empty compile error in Console when building or enteri...
Prerequisites:A fresh install of Ubuntu on a machine with NVIDIA graphics card without proprietary drivers (using nouveau). Alternat... Read more
[Android] Fatal signal 11 (SIGSEGV), code 1 crash on Nvidia Shield table...
To reproduce: 1. Download and open attached "repro976402.zip" project.2. Build and run on Nvidia Shield tablet.3. When application o... Read more
Combo box "Select Monitor" is empty on Windows build
Reproduction steps: Launch the built project for Windows Standalone; Observe that the "Select Monitor" box. Expected results: The bo... Read more
GL.MultMatrix replaces modelView instead of multiplying it
Reproduction steps:1. Open the attached project "shipbashing.zip";2. Open the MainScene;3. Enter a play mode;4. Observe the ship mod... Read more
Default-skybox cubemap is not re-used when reloading scene multiple time...
To reproduce:1. Open repro project2. Build project with "Development build" and "Script Debugging" enabled3. Run built project4. Ope... Read more
Building project using Batch Mode fails with certain Build Targets
Reproduction steps: 1. Create a New Project2. Save the Scene and add it to "Scenes in Build"3. Exit Unity4. Use Command Line Argumen... Read more
[iOS] Black frame appears when re-enabling Vuforia's instance
To reproduce:1. Open user's attached project2. Build "VuforiaBlackScreenInitialise" scene for iOS platform3. Launch built project on... Read more
It is possible to select both properties and transitions/states in the A...
To reproduce: 1. Open the project, attached by the user (ANIMATOR TRANSITION DELETE.zip)2. Select the "New Bool" property in Animato... Read more
[Shaders] Surface Shader normals are not displayed correctly
Steps to reproduce:1. Open user attached project2. Extract the 'repro' package3. Open 'SnowScene'4. Play the scene5. Observe the nor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build