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8
votes
Fixed

UI Image fill amount breaks when value is set to 0 through script

UI

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Aug 21, 2014

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Version/s: 4.6.0b17

To reproduce:1. Open attached project2. Open test scene3. Select test game object4. Press play5. Press Down Arrow till fill amount v... Read more

0
votes
Fixed

[InputField][OnValueChanged] OnValueChanged is called twice when replaci...

UI

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Jan 05, 2015

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Version/s: 4.6.1p2

To reproduce:1. Open attached project2. Open Test scene3. Press play4. Enter some characters into input field5. Select any number of... Read more

0
votes
Fixed

Caret disappears if changing the blinking speed during playmode

UI

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Oct 23, 2014

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Version/s: 4.6.0b21

Steps to reproduce : - create a new scene and add an Input Field- press play- change the Caret Blink Speed and notice the caret disa... Read more

4
votes
By Design

An object made using CanvasRenderer.SetVertices does not respond properl...

UI

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Sep 18, 2014

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Version/s: 4.6.0b18

To reproduce this issue: 1. Open the attached project2. Open 'Test' scene3. Press play4. The red square is made using a UIVertex arr... Read more

0
votes
By Design

OnSelect will be called at a different time with the mouse and cursor ke...

UI

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Sep 17, 2014

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Version/s: 4.6.0b18

To reproduce this bug: 1. Open the attached project2. Open 'SelectEventTest' scene3. Press play4. Use arrow keys to navigate5. Notic... Read more

3
votes
Fixed

Creating UI object, removing all components and undo'ing crashes Unity

UI

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Aug 22, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Create a new project2. Create UI object ( for example Image, Panel and etc.)3. Remove all components of th... Read more

0
votes
By Design

GUI image's position on the x/y axis influences it's visibly size

UI

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Aug 22, 2014

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Version/s: 4.6.0b17

To Reproduce: 1. Open scene 'Example' try dragging one of the green object back and forward on the x axis, notice that while one sid... Read more

1
votes
Fixed

Image.fillAmount value no longer affects visible fillAmount if set to 0.0f

UI

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Aug 25, 2014

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Version/s: 4.6.0b17

Repro: 1. Open the attached project, add ' Debug.Log(_image.fillAmount); ' just after fillAmount is set to 'GaugeControl.cs'. 2. Run... Read more

0
votes
Fixed

Changing Toggle.active in inspector does not call OnValueChanged

UI

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Aug 24, 2014

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Version/s: 4.6.0b17

Repro: 1. Open project from 'toggleRepro.zip' run, click the red checkbox, observe that 'testScript.cs' outputs a value in Console. ... Read more

0
votes
Won't Fix

[customized hierarchy] pressing asset selector button element's icons ch...

Project Browser/Hierarchy

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Jan 31, 2015

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Version/s: 4.6.2f1

Repro gif: http://gyazo.com/0a816a620b0bd02b1b249ee4ee873520 Repro steps:1. open project "advanced-additive-scenes.zip";2. open scen... Read more

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