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UI.Text has no property for getting or setting horizontal/vertical over...
To reproduce this bug: 1. Create UI Text2. Notice it has fields such as Line Spacing, Horizontal/Vertical Overflow that can be edite... Read more
UI Image fill amount breaks when value is set to 0 through script
To reproduce:1. Open attached project2. Open test scene3. Select test game object4. Press play5. Press Down Arrow till fill amount v... Read more
All iOS builds crash on launch on older devices
All iOS builds crash on launch on older devices To reproduce:1) Download and open project2) build and run for iOS3) try running on o... Read more
TouchScreenKeyboard behaviour is inconsistent between WP8.1 and WP8
Steps to reproduce:1. Download and deploy attached project to WP8.12. Tap on any of the buttons to open TouchScreenKeyboard3. Close ... Read more
Errors thrown when loading a new Scene on Awake, then returning to the s...
To reproduce:1. Open attached project2. Open Scene13. Press play4. Notice the errors about Missing Reference Exception with a Scroll... Read more
Creating UI object, removing all components and undo'ing crashes Unity
To reproduce this bug: 1. Create a new project2. Create UI object ( for example Image, Panel and etc.)3. Remove all components of th... Read more
GUI image's position on the x/y axis influences it's visibly size
To Reproduce: 1. Open scene 'Example' try dragging one of the green object back and forward on the x axis, notice that while one sid... Read more
Image.fillAmount value no longer affects visible fillAmount if set to 0.0f
Repro: 1. Open the attached project, add ' Debug.Log(_image.fillAmount); ' just after fillAmount is set to 'GaugeControl.cs'. 2. Run... Read more
Changing Toggle.active in inspector does not call OnValueChanged
Repro: 1. Open project from 'toggleRepro.zip' run, click the red checkbox, observe that 'testScript.cs' outputs a value in Console. ... Read more
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