Search Issue Tracker
Fixed in 4.6.X
Votes
0
Found in
4.6.0b17
Issue ID
628509
Regression
No
Changing Toggle.active in inspector does not call OnValueChanged
Repro:
1. Open project from 'toggleRepro.zip' run, click the red checkbox, observe that 'testScript.cs' outputs a value in Console.
2. Change Toggle's 'active' property in inspector, notice that 'OnValueChanged' is not called.
Since, for example, Slider's 'OnValueChanged' is called when the value is modified in inspector (even while in edit mode) this probably should work the same way on Toggle too.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment