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MonoDevelop crashes when issue a forward search in vi mode at the end of...
To reproduce: 1. Open MonoDevelop2. Create new file3. Go to Tools -> Options -> Text Editor -> Behavior and turn on Use Vi ... Read more
VideoPlayer created from script ignores videoPlayer.PlayOnAwake value an...
Reproduction steps:1. Open the attached project "VideoPlayerProblem.zip";2. Open the problem.unity scene;3. Press "Play" button;4. O... Read more
Editor crashes when switching between Metal and OpenGL with a custom scr...
Editor crashes when switching between Metal and OpenGL with a custom script window open 1. Open attached project (blank scene, only ... Read more
[Mac] Crash when disabling Editor Metal if Metal is the only active Grap...
In Player settings on Mac there is an experimental toggle for enabling the Editor to run using Metal. If this is toggled off when th... Read more
Headless mode not rendering the spritesheet from RenderTexture to PNG
To reproduce: Part I: Building 1) Open attached project2) In top menu, select Build Tools -> Standalone -> (Re)create Standalo... Read more
[Mobile][VR] UI Mask component fails to mask child object when certain V...
To reproduce: 1. Download and open attached "Android Mask Bug.zip" project.2. Build and run on a device.3. Notice the initial green ... Read more
[IL2CPP] Casting Int32 to enum fails on runtime when app is built with i...
Steps to reproduce:1. Open attached project2. Build app for UWP with il2cpp scripting backend3. Open VS solution4. Deploy on local m... Read more
Menu.SetChecked state is lost after entering a Play mode in the Editor
Reproduction steps:1. Open the attached project "MenuItemCheck.zip";2. Click on MenuItemCheck -> The Menu Item to set the check i... Read more
Missing components are not displayed in the inspector
To reproduce: 1. Open the project, attached by the user (ComponentsError.zip)2. Open the "MissingComponents" scene3. Enter Play mode... Read more
[Troubleshooter] My Open Issues show only QA Incoming incidents, but oth...
[Troubleshooter] My Open Issues show only QA Incoming incidents, but other types of issues. To repro:1. Run Troubleshooter.2. Go to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned