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0
votes
Not Reproducible

[WebGL] 'Out of memory' error when using WWW and custom 'key' strings as...

WebGL

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Jul 04, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open repro project2. Play in editor (until 12 messages will be posted to console)3. Build and run scene for WebGL Ex... Read more

13
votes
By Design

Resources.UnloadUnusedAssets unloads textures that are only referenced b...

Graphics - General

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Jul 04, 2017

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Version/s: 5.6.1p3

When using a MaterialPropertyBlock to set a texture for a material, if the texture not referenced somewhere else, it gets unloaded w... Read more

1
votes
Fixed

ETC1+Alpha sprite packed in Sprite Packer gets corrupted after exiting p...

uGUI

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Jul 04, 2017

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Version/s: 5.6.1p3

Reproduction Steps:1. Import attached project.2. In Build Settings, switch platform to Android.3. Open "Test" scene.4. Select "btn_e... Read more

2
votes
Duplicate

[iOS] Only half of sprite is visible on built app

Mobile

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Jul 04, 2017

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Version/s: 5.6.2p2

Steps to reproduce: 1. Open attached project2. Open scene "SecurityRoom"3. Notice that portrait of person shows full face4. Build an... Read more

12
votes
Fixed

Editor crashes when examinating values in debugger with .NET 4.6

Mono

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Jul 04, 2017

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Version/s: 2017.1.0f1

Usual reproduction steps:1. Open a specific project in .NET 4.6.2. Enter play mode or recompile scripts.Result: Sometimes editor cra... Read more

0
votes
Fixed

[Android] An app crashes when Split Application Binary is enabled and Bu...

Mobile

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Jul 04, 2017

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Version/s: 2017.1.0f2

Reproduction steps:1. Create a new project;2. Enable "Split Application Binary" in Player Settings;3. Set Build System to Gradle (Ne... Read more

3
votes
Won't Fix

x86 Build crashes when trying to async load a large scene from bundles w...

Asset Bundles

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Jul 04, 2017

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Version/s: 5.6.1f1

Some notes:- It always crashes on some PCs and never on others- x64 build never crashes (even with Intel HD)- Editor never crashes- ... Read more

1
votes
Not Reproducible

[UWP] Build and Run to Windows Phone Fails with error 0x80073D02

Universal Windows Platform

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Jul 04, 2017

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Version/s:

Very rare and unpredictable reproduction. To reproduce:1) Create a new project2) Build and run to Windows PhoneResult: An error 0x80... Read more

0
votes
Fixed

Timeline clip name is not saved after renaming it

Timeline

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Jul 04, 2017

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Version/s: 2017.1.0f1

Steps to reproduce:1. Open attached project2. Open Timeline window3. Select "GameObjectTimeline" in Project view4. Select clip "reco... Read more

3
votes
Not Reproducible

NavMesh Surface references a baked area from the prefab instead of most ...

AI Navigation

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Jul 04, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open project attached by the QA2. Open "Main" scene if not opened3. In hierarchy window select "Plane" game object4.... Read more

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