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0
votes
Fixed

ParticleSystem.Emit(params,count) ignores angularVelocity setting

Shuriken

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Oct 09, 2015

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Version/s: 5.3.0b2

ParticleSystem.Emit(params,count) ignores angularVelocity setting 1. What happenedParticleSystem.Emit(params,count) ignores angularV... Read more

0
votes
Fixed

ParticleSystem.Emit(params, count) missing floating help

Shuriken

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Oct 09, 2015

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Version/s: 5.3.0b2

ParticleSystem.Emit(params, count) missing floating help 1. What happenedParticleSystem.Emit(params, count) missing description in f... Read more

0
votes
Fixed

ParticleSystem.Emit(params,count) ignores original startSpeed setting

Shuriken

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Oct 09, 2015

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Version/s: 5.3.0b2

ParticleSystem.Emit(params,count) ignores original startSpeed setting 1. What happenedParticleSystem.Emit(params,count) ignores orig... Read more

1
votes
Fixed

Physics 2D Raycaster returns false positives when camera projection is s...

UI

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Oct 09, 2015

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Version/s: 5.2.1f1

Reproduction steps:1. Open attached project2. Open scene "mainscene"3. Enter play mode4. Click inside the Game window to focus it5. ... Read more

0
votes
Not Reproducible

ParticleSystem>Collision: Max Collision Shapes fail for values greater t...

Shuriken

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Oct 09, 2015

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Version/s: 5.3.0b2

ParticleSystem>Collision: Max Collision Shapes fail for values greater than 1 1. What happenedParticleSystem>Collision: If Max... Read more

0
votes
Not Reproducible

ParticleSystem>Collision: Enable Dynamic Colliders has no effect

Shuriken

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Oct 09, 2015

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Version/s: 5.3.0b2

ParticleSystem>Collision: Enable Dynamic Colliders has no effect 1. What happenedParticleSystem>Collision: Enable Dynamic Coll... Read more

1
votes
Not Reproducible

Inverted value of Screen.orientation on iPad Air w/iOS 9.0.2

iOS

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Oct 09, 2015

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Version/s: 5.2.1f1

Inverted value of Screen.orientation on iPad Air w/iOS 9.0.2 1. What happened When running on an iPad Air or other iPad that support... Read more

0
votes
Fixed

[Canvas] Destroying canvas causes memory leak

UI

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Oct 09, 2015

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Version/s: 5.2.0f2

Reproduction steps:1. Open attached project2. Open and play the "GUILeak" scene3. There is a "GUILeak" object in the scene that will... Read more

0
votes
Fixed

[AnimatorOverrideController] Override controller created during runtime ...

Animation

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Oct 09, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project2. Open scene "test"3. Select "SA_Character_1P_Basepose" in hierarchy4. Notice that it h... Read more

0
votes
Fixed

[tvOS][iOS] App Overrides device'e ambient music

iOS

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Oct 09, 2015

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Version/s: 5.1.4b15

To Reproduce: 1. Play any music on an AppleTV(Only way to do this, that I've found, is to us Home Share from your Mac (just enable i... Read more

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