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All static fields are set to null after AssetBundle.LoadAllAssets<TextAs...
Reproduction Steps.1. Import attached project.2. Open "Test" scene.3. Enter Play mode. Expected Result: No errorsActual Result: "Ass... Read more
Unity crashes/throws error/glitches when dragging a Tile Asset onto Tile...
Steps to reproduce:1. Open attached Unity Project "Test2D"2. Select 'Test' tile asset from the Project explorer3. Set its Sprite slo... Read more
[Collab] Editor does not reload mono runtime if .Net compatibility level...
To reproduce:1. Create an empty project2. Open project settings, set 'Script Runtime Version' and 'Api Compatibility Level' to .NET ... Read more
[CustomRenderTexture] Inspector overlap Update Zone values when width is...
Steps to reproduce:1. Open attached Unity Project "Customrendertexturebug.zip"2. Select "New Custom Texture" under Project3. Add a n... Read more
ArgumentException error pops up after editing script in Visual Studio
How to reproduce:1. Open attached Unity project "Blank.zip"2. Open Assets folder in the Project window3. Open GlobalScript.cs script... Read more
Keyframe navigation shortcut behaves abnormally in the Animation window ...
To reproduce:1. Open attached Unity project "TimelineLinkedBug.zip"2. Open "test" scene3. Open Timeline and Animation windows4. Clic... Read more
Audio gets distorted when DSP buffer size is changed to "Best Latency" i...
To reproduce:1. Open attached Unity project "LowLatencyAudioBug.zip"2. Open "AudioBug" scene(For better performance, I suggest disab... Read more
Tile palette prompts multiple "IndexOutOfRangeException" errors when opened
To reproduce:1. Open attached Unity project "New Unity Project 13.zip"2. Window --> Tile Palette4. Observe console Result: Multip... Read more
NetworkLobbyManager duplicates elements in hierarchy after a failed call...
This case has two examples on how to reproduce the issue. There are two scenes ("Lobby" and "Lobby2") within the attached project, b... Read more
Root Motion Broken in Standalone Windows
Root transform position is not affected by animation in standalone Windows build. Reproduction steps:1. Open the project2. Open the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject