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1
votes
Fixed

Animation does not begin playing when Animator component is enabled at r...

Animation

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Oct 19, 2015

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Version/s: 5.2.1p4

How to reproduce:1. Open the attached project2. Open and Play Scene1 scene3. Click on "Enable animation" button (it will enable anim... Read more

1
votes
Not Reproducible

Multiple undo operation made to instance of multiobject prefab crashes u...

Asset and Scene Management

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Oct 19, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Create new project2. Create new scene3. Create "Cube"4. Drag "Cube" to project tab to create a prefab5. Selec... Read more

0
votes
Fixed

Animator.speed is squared when calling Animator.Update

Animation

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Oct 19, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project2. Open scene "Mecanim_Update_Test_Scene"3. Investigate "Constructor_Enabled" and "Contr... Read more

1
votes
Not Reproducible

The editor crashes when entering play mode

Editor - Other

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Oct 19, 2015

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Version/s: 5.2.1f1

Editor crash. It seems like the issue occurs during some sort of garbage collection that occurs when starting play mode. Read more

0
votes
Fixed

Type.GetMethod() asserts for methods with default float parameter when S...

IL2CPP

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Oct 19, 2015

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Version/s:

There's an assert in il2cpp::vm::Parameter::GetDefaultParameterValueObject that fails in this particular case. Attaching repro project. Read more

0
votes
Fixed

AnimatePhysics update mode is very slow in 5.2 and 5.3 compared to 5.1

Animation

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Oct 19, 2015

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Version/s: 5.2.0f1

How to reproduce:1. Open the attached project2. Open Profiler (Window->Profiler)3. Open and Play Test scene (it will instantiate ... Read more

0
votes
Fixed

AssetBundle::GetPathRange function is slow

Asset Loading

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Oct 19, 2015

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Version/s: 5.2.1p4

AssetBundle::GetPathRange function is slow. Read more

0
votes
Not Reproducible

NetworkClient leaks hostId

Networking

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Oct 19, 2015

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Version/s:

NetworkClient leaks hostId if destroyed without connecting. NetworkTranspoort.RemoveHost() is never called for a NetworkClient insta... Read more

0
votes
Fixed

[webplayer] OSX builds generate corrupted file - unplayable

Webplayer

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Oct 19, 2015

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Version/s: 5.3.0b3

-e: see title.--works well on windows and with 5.2 editors -repro:--build & run an empty scene--NOTICE webplayer fails to load:-... Read more

10
votes
Fixed

[IL2CPP] ExecutionEngineException is thrown on System.Reflection.MonoPro...

IL2CPP

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Oct 19, 2015

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Version/s: 5.2.1p4

1. Open attached project2. Make sure that .NET 2.0 is set as API3. Build to iOS with IL2CPP or WebGL4. ExecutionEngineException will... Read more

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