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InvalidProgramException: Invalid IL code when using SyncListStruct where...
Steps to reproduce: 1. Open attached project2. Open scene SyncListTest3. Run scene4. Press "Lan Host"5. Open console and notice Inva... Read more
Error while resizing console window
To reproduce:1. Open attached project2. Open scene3. Resize console windows Error: Trying to add (Layout Rebuilder for) Content (Uni... Read more
[UI] Font Material doesn't populate _MainTex_TexelSize
Repro steps:1) open the project and scene in it2) Notice Text and Quad objects in the Game View and that they are different colored3... Read more
Editor freezes when scene window size y is zero
Steps to reproduce: 1. Open attached project2. Try resizing height of scene view so that it would be 03. Notice that min height does... Read more
Crash while reimporting AudioScriptBufferManager.cpp
Repro steps:1) Open the project and test scene in it2) Play the scene and notice two buttons in Game View3) Press Play and Stop in t... Read more
[Freeze] Generate Lightmap UV's takes too long on certain model
Steps to reproduce:1. Open attached project.2. Select the wallCanyon_01LoA asset in the assets folder.3. Open the model tab in the i... Read more
[Occlusion Culling] different amount of objects are culled when scene is...
Reproduction steps:1. Open attached "Rep" Unity project.2. Open "Scenes > Level2" scene.3. Go to "Window > Occlusion Culling &... Read more
Input.GetButton returns false on level change, when button is still held...
How to reproduce: 1. Open attached project (case 739214.zip)2. Open scene Scenes/Main.unity- Scene contains a green Plane with a few... Read more
[DX9] UI Text is blurry
How to reproduce:1. Open the attached project2. Open BugScene scene3. Set auto graphics API in player settings to DX94. Notice how b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class