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Fixed in 5.4.0
UI Font quads cut off the edges of the glyphs
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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- [VFX/Oculus/GLES 3] Screen Space particles are flipped on Y
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- [VFX/Oculus/GLES 3] Skinned Mesh and Mesh sampling effects do not appear when TexCoord is used
- Serializable type loses its "NaN" value when copying and pasting it in the Inspector window